Esempio n. 1
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        /// <summary>
        /// Get a <c>Vector3</c> (SharpDX / DirectX) object representing the vector
        /// between two given <c>JointTypeEx</c> values..
        /// </summary>
        public static Vector3 GetVector(this IBody body, JointTypeEx jointTypeA, JointTypeEx jointTypeB)
        {
            var posA = body.Joints[jointTypeA].Position;
            var posB = body.Joints[jointTypeB].Position;

            return(new Vector3(posA.X - posB.X, posA.Y - posB.Y, posA.Z - posB.Z));
        }
Esempio n. 2
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 /// <summary>
 /// Returns the angle (in degrees) between the two bones that
 /// intersect at the specified <c>JointTypeEx</c> value.
 /// </summary>
 public static double GetAngleAt(this IBody body, JointTypeEx jointType)
 {
     if (_bonesAt.ContainsKey(jointType))
     {
         return(body.GetAngleBetween(_bonesAt[jointType][0], _bonesAt[jointType][1], false, true));
     }
     else
     {
         throw new KeyNotFoundException("Joint not found");
     }
 }
Esempio n. 3
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 /// <summary>
 /// Gets a list of the two <c>Bone</c> values that share the specified
 /// <c>JointTypeEx</c> value.
 /// </summary>
 public static List <Bone> GetBonesAt(this IBody body, JointTypeEx jointType)
 {
     if (_bonesAt.ContainsKey(jointType))
     {
         return new List <Bone>()
                {
                    body.GetBone(_bonesAt[jointType][0]),
                    body.GetBone(_bonesAt[jointType][1])
                }
     }
     ;
     else
     {
         return(null);
     }
 }
Esempio n. 4
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        /// <summary>
        /// Initializes the <see cref="JointTypeEx"/> class.
        /// </summary>
        static JointTypeEx()
        {
            SpineBase = new JointTypeEx() { Name = "SpineBase", DisplayName = "Base of Spine", JointType = JointType.SpineBase };
            SpineMid = new JointTypeEx() { Name = "SpineMid", DisplayName = "Middle of Spine", JointType = JointType.SpineMid };
            Neck = new JointTypeEx() { Name = "Neck", DisplayName = "Neck", JointType = JointType.Neck };
            Head = new JointTypeEx() { Name = "Head", DisplayName = "Head", JointType = JointType.Head };

            ShoulderLeft = new JointTypeEx() { Name = "ShoulderLeft", DisplayName = "Left Shoulder", JointType = JointType.ShoulderLeft };
            ElbowLeft = new JointTypeEx() { Name = "ElbowLeft", DisplayName = "Left Elbow", JointType = JointType.ElbowLeft };
            WristLeft = new JointTypeEx() { Name = "WristLeft", DisplayName = "Left Wrist", JointType = JointType.WristLeft };
            HandLeft = new JointTypeEx() { Name = "HandLeft", DisplayName = "Left Hand", JointType = JointType.HandLeft };

            ShoulderRight = new JointTypeEx() { Name = "ShoulderRight", DisplayName = "Right Shoulder", JointType = JointType.ShoulderRight };
            ElbowRight = new JointTypeEx() { Name = "ElbowRight", DisplayName = "Right Elbow", JointType = JointType.ElbowRight };
            WristRight = new JointTypeEx() { Name = "WristRight", DisplayName = "Right Wrist", JointType = JointType.WristRight };
            HandRight = new JointTypeEx() { Name = "HandRight", DisplayName = "Right Hand", JointType = JointType.HandRight };

            HipLeft = new JointTypeEx() { Name = "HipLeft", DisplayName = "Left Hip", JointType = JointType.HipLeft };
            KneeLeft = new JointTypeEx() { Name = "KneeLeft", DisplayName = "Left Knee", JointType = JointType.KneeLeft };
            AnkleLeft = new JointTypeEx() { Name = "AnkleLeft", DisplayName = "Left Ankle", JointType = JointType.AnkleLeft };
            FootLeft = new JointTypeEx() { Name = "FootLeft", DisplayName = "Left Foot", JointType = JointType.FootLeft };

            HipRight = new JointTypeEx() { Name = "HipRight", DisplayName = "Right Hip", JointType = JointType.HipRight };
            KneeRight = new JointTypeEx() { Name = "KneeRight", DisplayName = "Right Knee", JointType = JointType.KneeRight };
            AnkleRight = new JointTypeEx() { Name = "AnkleRight", DisplayName = "Right Ankle", JointType = JointType.AnkleRight };
            FootRight = new JointTypeEx() { Name = "FootRight", DisplayName = "Right Foot", JointType = JointType.FootRight };

            SpineShoulder = new JointTypeEx() { Name = "SpineShoulder", DisplayName = "Spine at Shoulders", JointType = JointType.SpineShoulder };

            HandTipLeft = new JointTypeEx() { Name = "HandTipLeft", DisplayName = "Left Hand Tip", JointType = JointType.HandTipLeft };
            ThumbLeft = new JointTypeEx() { Name = "ThumbLeft", DisplayName = "Left Thumb", JointType = JointType.ThumbLeft };
            HandTipRight = new JointTypeEx() { Name = "HandTipRight", DisplayName = "Right Hand Tip", JointType = JointType.HandTipRight };
            ThumbRight = new JointTypeEx() { Name = "ThumbRight", DisplayName = "Right Thumb", JointType = JointType.ThumbRight };

            AllJoints = new List<JointTypeEx>()
            {
                SpineBase,
                SpineMid,
                Head,
                Neck,
                ShoulderLeft,
                ElbowLeft,
                WristLeft,
                HandLeft,
                ShoulderRight,
                ElbowRight,
                WristRight,
                HandRight,
                HipLeft,
                KneeLeft,
                AnkleLeft,
                FootLeft,
                HipRight,
                KneeRight,
                AnkleRight,
                FootRight,
                SpineShoulder,
                HandTipLeft,
                ThumbLeft,
                HandTipRight,
                ThumbRight
            };

            ByName = new Dictionary<string, JointTypeEx>();
            foreach (var joint in AllJoints)
            {
                ByName.Add(joint.Name, joint);
            }

            MirroredJoints = new Dictionary<JointTypeEx, JointTypeEx>();
            MirroredJoints.Add(SpineBase, SpineBase);
            MirroredJoints.Add(SpineMid, SpineMid);
            MirroredJoints.Add(Head, Head);
            MirroredJoints.Add(Neck, Neck);
            MirroredJoints.Add(ShoulderLeft, ShoulderRight);
            MirroredJoints.Add(ElbowLeft, ElbowRight);
            MirroredJoints.Add(WristLeft, WristRight);
            MirroredJoints.Add(HandLeft, HandRight);
            MirroredJoints.Add(ShoulderRight, ShoulderLeft);
            MirroredJoints.Add(ElbowRight, ElbowLeft);
            MirroredJoints.Add(WristRight, WristLeft);
            MirroredJoints.Add(HandRight, HandLeft);
            MirroredJoints.Add(HipLeft, HipRight);
            MirroredJoints.Add(KneeLeft, KneeRight);
            MirroredJoints.Add(AnkleLeft, AnkleRight);
            MirroredJoints.Add(FootLeft, FootRight);
            MirroredJoints.Add(HipRight, HipLeft);
            MirroredJoints.Add(KneeRight, KneeLeft);
            MirroredJoints.Add(AnkleRight, AnkleLeft);
            MirroredJoints.Add(FootRight, FootLeft);
            MirroredJoints.Add(SpineShoulder, SpineShoulder);
            MirroredJoints.Add(HandTipLeft, HandTipRight);
            MirroredJoints.Add(ThumbLeft, ThumbRight);
            MirroredJoints.Add(HandTipRight, HandTipLeft);
            MirroredJoints.Add(ThumbRight, ThumbLeft);

            ByJointType = new Dictionary<JointType, JointTypeEx>();
            foreach (var joint in AllJoints)
            {
                ByJointType.Add(joint.JointType, joint);
            }
        }
Esempio n. 5
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 /// <summary>
 /// Returns the distance (in meters) between the two specified joints.
 /// </summary>
 public static double GetDistanceBetween(this IBody body, JointTypeEx jointTypeA, JointTypeEx jointTypeB)
 {
     return(body.GetVector(jointTypeA, jointTypeB).Length());
 }
Esempio n. 6
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 /// <summary>
 /// Gets the <c>IJointOrientation</c> of the joint that mirrors the specified
 /// <c>JointTypeEx</c> (e.g., the left wrist mirrors the right wrist).
 /// </summary>
 public static IJointOrientation GetMirroredJointOrientation(this IBody body, JointTypeEx jointType)
 {
     return(body.JointOrientations[_mirroredJoints[jointType]]);
 }
Esempio n. 7
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        /// <summary>
        /// Initializes the <see cref="JointTypeEx"/> class.
        /// </summary>
        static JointTypeEx()
        {
            SpineBase = new JointTypeEx()
            {
                Name = "SpineBase", DisplayName = "Base of Spine", JointType = JointType.SpineBase
            };
            SpineMid = new JointTypeEx()
            {
                Name = "SpineMid", DisplayName = "Middle of Spine", JointType = JointType.SpineMid
            };
            Neck = new JointTypeEx()
            {
                Name = "Neck", DisplayName = "Neck", JointType = JointType.Neck
            };
            Head = new JointTypeEx()
            {
                Name = "Head", DisplayName = "Head", JointType = JointType.Head
            };

            ShoulderLeft = new JointTypeEx()
            {
                Name = "ShoulderLeft", DisplayName = "Left Shoulder", JointType = JointType.ShoulderLeft
            };
            ElbowLeft = new JointTypeEx()
            {
                Name = "ElbowLeft", DisplayName = "Left Elbow", JointType = JointType.ElbowLeft
            };
            WristLeft = new JointTypeEx()
            {
                Name = "WristLeft", DisplayName = "Left Wrist", JointType = JointType.WristLeft
            };
            HandLeft = new JointTypeEx()
            {
                Name = "HandLeft", DisplayName = "Left Hand", JointType = JointType.HandLeft
            };

            ShoulderRight = new JointTypeEx()
            {
                Name = "ShoulderRight", DisplayName = "Right Shoulder", JointType = JointType.ShoulderRight
            };
            ElbowRight = new JointTypeEx()
            {
                Name = "ElbowRight", DisplayName = "Right Elbow", JointType = JointType.ElbowRight
            };
            WristRight = new JointTypeEx()
            {
                Name = "WristRight", DisplayName = "Right Wrist", JointType = JointType.WristRight
            };
            HandRight = new JointTypeEx()
            {
                Name = "HandRight", DisplayName = "Right Hand", JointType = JointType.HandRight
            };

            HipLeft = new JointTypeEx()
            {
                Name = "HipLeft", DisplayName = "Left Hip", JointType = JointType.HipLeft
            };
            KneeLeft = new JointTypeEx()
            {
                Name = "KneeLeft", DisplayName = "Left Knee", JointType = JointType.KneeLeft
            };
            AnkleLeft = new JointTypeEx()
            {
                Name = "AnkleLeft", DisplayName = "Left Ankle", JointType = JointType.AnkleLeft
            };
            FootLeft = new JointTypeEx()
            {
                Name = "FootLeft", DisplayName = "Left Foot", JointType = JointType.FootLeft
            };

            HipRight = new JointTypeEx()
            {
                Name = "HipRight", DisplayName = "Right Hip", JointType = JointType.HipRight
            };
            KneeRight = new JointTypeEx()
            {
                Name = "KneeRight", DisplayName = "Right Knee", JointType = JointType.KneeRight
            };
            AnkleRight = new JointTypeEx()
            {
                Name = "AnkleRight", DisplayName = "Right Ankle", JointType = JointType.AnkleRight
            };
            FootRight = new JointTypeEx()
            {
                Name = "FootRight", DisplayName = "Right Foot", JointType = JointType.FootRight
            };

            SpineShoulder = new JointTypeEx()
            {
                Name = "SpineShoulder", DisplayName = "Spine at Shoulders", JointType = JointType.SpineShoulder
            };

            HandTipLeft = new JointTypeEx()
            {
                Name = "HandTipLeft", DisplayName = "Left Hand Tip", JointType = JointType.HandTipLeft
            };
            ThumbLeft = new JointTypeEx()
            {
                Name = "ThumbLeft", DisplayName = "Left Thumb", JointType = JointType.ThumbLeft
            };
            HandTipRight = new JointTypeEx()
            {
                Name = "HandTipRight", DisplayName = "Right Hand Tip", JointType = JointType.HandTipRight
            };
            ThumbRight = new JointTypeEx()
            {
                Name = "ThumbRight", DisplayName = "Right Thumb", JointType = JointType.ThumbRight
            };

            AllJoints = new List <JointTypeEx>()
            {
                SpineBase,
                SpineMid,
                Head,
                Neck,
                ShoulderLeft,
                ElbowLeft,
                WristLeft,
                HandLeft,
                ShoulderRight,
                ElbowRight,
                WristRight,
                HandRight,
                HipLeft,
                KneeLeft,
                AnkleLeft,
                FootLeft,
                HipRight,
                KneeRight,
                AnkleRight,
                FootRight,
                SpineShoulder,
                HandTipLeft,
                ThumbLeft,
                HandTipRight,
                ThumbRight
            };

            ByName = new Dictionary <string, JointTypeEx>();
            foreach (var joint in AllJoints)
            {
                ByName.Add(joint.Name, joint);
            }

            MirroredJoints = new Dictionary <JointTypeEx, JointTypeEx>();
            MirroredJoints.Add(SpineBase, SpineBase);
            MirroredJoints.Add(SpineMid, SpineMid);
            MirroredJoints.Add(Head, Head);
            MirroredJoints.Add(Neck, Neck);
            MirroredJoints.Add(ShoulderLeft, ShoulderRight);
            MirroredJoints.Add(ElbowLeft, ElbowRight);
            MirroredJoints.Add(WristLeft, WristRight);
            MirroredJoints.Add(HandLeft, HandRight);
            MirroredJoints.Add(ShoulderRight, ShoulderLeft);
            MirroredJoints.Add(ElbowRight, ElbowLeft);
            MirroredJoints.Add(WristRight, WristLeft);
            MirroredJoints.Add(HandRight, HandLeft);
            MirroredJoints.Add(HipLeft, HipRight);
            MirroredJoints.Add(KneeLeft, KneeRight);
            MirroredJoints.Add(AnkleLeft, AnkleRight);
            MirroredJoints.Add(FootLeft, FootRight);
            MirroredJoints.Add(HipRight, HipLeft);
            MirroredJoints.Add(KneeRight, KneeLeft);
            MirroredJoints.Add(AnkleRight, AnkleLeft);
            MirroredJoints.Add(FootRight, FootLeft);
            MirroredJoints.Add(SpineShoulder, SpineShoulder);
            MirroredJoints.Add(HandTipLeft, HandTipRight);
            MirroredJoints.Add(ThumbLeft, ThumbRight);
            MirroredJoints.Add(HandTipRight, HandTipLeft);
            MirroredJoints.Add(ThumbRight, ThumbLeft);

            ByJointType = new Dictionary <JointType, JointTypeEx>();
            foreach (var joint in AllJoints)
            {
                ByJointType.Add(joint.JointType, joint);
            }
        }