Esempio n. 1
0
        private static UserViewModel CreateUser(ColorGenerator generator, Random rand, int i)
        {
            string color = generator.NextColorString();
            float r = 1f/255*int.Parse(color.Substring(0, 2), NumberStyles.HexNumber);
            float g = 1f/255*int.Parse(color.Substring(2, 2), NumberStyles.HexNumber);
            float b = 1f/255*int.Parse(color.Substring(4, 2), NumberStyles.HexNumber);

            Point3D point = GetPoint3DCoordinates(i, rand.NextDouble(), rand.NextDouble(), rand.NextDouble());

            return new UserViewModel(i)
                       {
                           Brush =
                               new RadialGradientBrush(Color.FromScRgb(0.85f, r, g, b),
                                                       Color.FromScRgb(0.85f, r/2, g/2, b/2)),
                           Head = new Point3D(point.X, point.Y - 100, point.Z),
                           ShoulderCenter = new Point3D(point.X, point.Y - 60, point.Z),
                           ShoulderLeft = new Point3D(point.X - 35, point.Y - 60, point.Z),
                           ShoulderRight = new Point3D(point.X + 35, point.Y - 60, point.Z),
                           ElbowLeft = new Point3D(point.X - 55, point.Y, point.Z),
                           ElbowRight = new Point3D(point.X + 55, point.Y, point.Z),
                           HandLeft = new Point3D(point.X - 50, point.Y + 65, point.Z),
                           HandRight = new Point3D(point.X + 50, point.Y + 65, point.Z),
                           Spine = point,
                           HipLeft = new Point3D(point.X - 30, point.Y + 50, point.Z),
                           HipRight = new Point3D(point.X + 30, point.Y + 50, point.Z),
                           KneeLeft = new Point3D(point.X - 35, point.Y + 130, point.Z),
                           KneeRight = new Point3D(point.X + 35, point.Y + 130, point.Z),
                           FootLeft = new Point3D(point.X - 40, point.Y + 210, point.Z),
                           FootRight = new Point3D(point.X + 40, point.Y + 210, point.Z),
                       };
        }
Esempio n. 2
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        private void CreateUsers()
        {
            //Users = new ObservableCollection<UserViewModel>();

            var generator = new ColorGenerator();
            var rand = new Random((int) DateTime.Now.Ticks);
            //User = CreateUser(generator, rand, 1);
            for (int i = 1; i < 6; i++)
            {
                Users.Add(CreateUser(generator, rand, i));
            }
        }
Esempio n. 3
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        private static UserViewModel CreateUser(ColorGenerator generator, User user)
        {
            float r = 1f/255*user.Color.R;
            float g = 1f/255*user.Color.G;
            float b = 1f/255*user.Color.B;

            Point3D point = GetPoint3DCoordinates(user.Id, user.Spine.X, user.Spine.Y, user.Spine.Z);

            return new UserViewModel(user)
                       {
                           Color = Color.FromArgb((byte) 0.85f, (byte) r, (byte) g, (byte) b),
                           Brush =
                               new RadialGradientBrush(Color.FromScRgb(0.85f, r, g, b),
                                                       Color.FromScRgb(0.85f, r/2, g/2, b/2)),
                           Spine = point
                       };
        }
Esempio n. 4
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 /// <summary>
 /// Initializes the specified usergenerator.
 /// </summary>
 internal void Initialize()
 {
     var generator = new ColorGenerator();
     for (int i = 0; i < _colors.Length; i++)
     {
         _colors[i] = generator.NextColor();
     }
     Context.DepthFrameReady += Context_DepthFrameReady;
     Context.VideoFrameReady += Context_VideoFrameReady;
 }