/// <remarks> /// Returns the name of the gui item for the given identifier @param id. /// <param> name="id" the identifier to search for /// </param></remarks> <short> Returns the name of the gui item for the given identifier @param id.</short> public static string standardItem(KStandardGuiItem.StandardItem id) { return (string) staticInterceptor.Invoke("standardItem$", "standardItem(KStandardGuiItem::StandardItem)", typeof(string), typeof(KStandardGuiItem.StandardItem), id); }
/// <remarks> /// Returns the 'Forward' gui item, like Konqueror's forward /// button. This GUI item can optionally honor the user's setting for BiDi, /// so the icon for right-to-left languages (Hebrew and Arab) has the arrow /// pointing in the opposite direction. /// By default the arrow points in the Western 'forward' direction (i.e. /// to the right). This is because usually you only want the Bidi aware /// GUI item if you also want the 'back' item. Those two are available /// in the separate backAndForward() method. /// </remarks> <short> Returns the 'Forward' gui item, like Konqueror's forward button.</short> public static KGuiItem Forward(KStandardGuiItem.BidiMode useBidi) { return (KGuiItem) staticInterceptor.Invoke("forward$", "forward(KStandardGuiItem::BidiMode)", typeof(KGuiItem), typeof(KStandardGuiItem.BidiMode), useBidi); }
/// <remarks> /// Returns the gui item for the given identifier @param id. /// <param> name="id" the identifier to search for /// </param></remarks> <short> Returns the gui item for the given identifier @param id.</short> public static KGuiItem GuiItem(KStandardGuiItem.StandardItem id) { return (KGuiItem) staticInterceptor.Invoke("guiItem$", "guiItem(KStandardGuiItem::StandardItem)", typeof(KGuiItem), typeof(KStandardGuiItem.StandardItem), id); }
/// <remarks> /// Returns the 'Back' gui item, like Konqueror's back button. /// This GUI item can optionally honor the user's setting for BiDi, so the /// icon for right-to-left languages (Hebrew and Arab) has the arrow /// pointing in the opposite direction. /// By default the arrow points in the Western 'back' direction (i.e. /// to the left). This is because usually you only want the Bidi aware /// GUI item if you also want the 'forward' item. Those two are available /// in the separate backAndForward() method. /// </remarks> <short> Returns the 'Back' gui item, like Konqueror's back button.</short> public static KGuiItem Back(KStandardGuiItem.BidiMode useBidi) { return (KGuiItem) staticInterceptor.Invoke("back$", "back(KStandardGuiItem::BidiMode)", typeof(KGuiItem), typeof(KStandardGuiItem.BidiMode), useBidi); }