public KilseicBott() { DrawTools = new Draw(); SticksODynamite = 97; EnemyDynSticks = 100; RandomInstance = new RandomMoves(); LastNMoves = new List <Move>(); N = 4; }
public Draw() { FirstDraw = true; DrawCounter = new Dictionary <string, int>() { { "RPS", 0 }, { "Dynamite", 0 }, { "Water", 0 } }; DrawStreak = 0; DrawUpdate = 0; RandomInstance = new RandomMoves(); IncludeWater = false; }