protected override void setBats() { playerOne = new BatKinect(game, Side.LEFT, difficulty, input); if (IsOnePlayer) bot = new AIBat(game, Side.RIGHT, difficulty, ball); else playerTwo = new BatKinect(game, Side.RIGHT, difficulty, input); }
protected override void setBats() { bat1 = new BatKeyboard(game, Side.LEFT, difficulty, input); if (IsOnePlayer) bot = new AIBat(game, Side.RIGHT, difficulty, ball); else bat2 = new BatKeyboard(game, Side.RIGHT, difficulty, input); }