Esempio n. 1
0
        public void DeleteNode(Node node)
        {
            Undo.RegisterCompleteObjectUndo(this, "delete node");
            int NodeIdx = nodes.IndexOf(node);

            nodes.Remove(node);
            for (int i = connections.Count - 1; i >= 0; --i)
            {
                PlugConnection con = connections[i];
                if (con.inNode == NodeIdx || con.outNode == NodeIdx)
                {
                    // these lead to idx out of bouds exception here
                    //if (con.inNode == NodeIdx) {
                    //	GetOutPlug(con).connected = false;
                    //}
                    //if (con.outNode == NodeIdx) {
                    //	GetInPlug(con).connected = false;
                    //}
                    connections.RemoveAt(i);
                }
                if (con.inNode > NodeIdx)
                {
                    con.inNode -= 1;
                }
                if (con.outNode > NodeIdx)
                {
                    con.outNode -= 1;
                }
            }
        }
Esempio n. 2
0
        private void OnPlugClicked(Node node, Plug plug)
        {
            if (plug.type == Plug.PlugType.In && outPlug != null)
            {
                if (node == outNode)
                {
                    Debug.Log("Cannot connect plugs of the same node");
                    ClearPlugSelection();
                    return;
                }
                Undo.RecordObject(this, "add connection");
                PlugConnection newConnection = new PlugConnection(
                    nodes.IndexOf(outNode),
                    outNode.OutPlugs.IndexOf(outPlug),
                    nodes.IndexOf(node),
                    node.InPlugs.IndexOf(plug)
                    );

                if (connections.Contains(newConnection))
                {
                    Debug.Log("Connection already exists");
                }
                else
                {
                    connections.Add(newConnection);
                    outPlug.connected = true;
                    plug.connected    = true;
                }

                ClearPlugSelection();
            }
            else if (plug.type == Plug.PlugType.Out)
            {
                outNode = node;
                outPlug = plug;
            }
        }
Esempio n. 3
0
 public Plug GetInPlug(PlugConnection connection)
 {
     return(nodes[connection.inNode].InPlugs[connection.inPlug]);
 }
Esempio n. 4
0
 public Plug GetOutPlug(PlugConnection connection)
 {
     return(nodes[connection.outNode].OutPlugs[connection.outPlug]);
 }