public void Player_should_wins_with_more_than_5_times_scores() { var player = new PlayerScore(); player.AddPoints(); player.AddPoints(); player.AddPoints(); player.AddPoints(); player.AddPoints(); Assert.That(player.Points, Is.EqualTo(Points.Game)); }
public void PlayerOne_should_remove_advantage_points() { var player = new PlayerScore(); player.AddPoints(); player.AddPoints(); player.AddPoints(); player.AddPoints(); player.RemovePoints(); Assert.That(player.Points, Is.EqualTo(Points.Forty)); }
public void Player_should_more_points_if_he_scores() { var player = new PlayerScore(); player.AddPoints(); Assert.That(player.Points, Is.EqualTo(Points.Fiveteen)); }
public void Player_should_have_0_points() { var player = new PlayerScore(); Assert.That(player.Points, Is.EqualTo(Points.Love)); }