void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.botones = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.btn_7 = ((Karaoke.Controles.BotonTouch)(target)); return; case 3: this.btn_8 = ((Karaoke.Controles.BotonTouch)(target)); return; case 4: this.btn_9 = ((Karaoke.Controles.BotonTouch)(target)); return; case 5: this.btn_4 = ((Karaoke.Controles.BotonTouch)(target)); return; case 6: this.btn_5 = ((Karaoke.Controles.BotonTouch)(target)); return; case 7: this.btn_6 = ((Karaoke.Controles.BotonTouch)(target)); return; case 8: this.btn_1 = ((Karaoke.Controles.BotonTouch)(target)); return; case 9: this.btn_2 = ((Karaoke.Controles.BotonTouch)(target)); return; case 10: this.btn_3 = ((Karaoke.Controles.BotonTouch)(target)); return; case 11: this.txt_buscador = ((Karaoke.textBoxRedondeado)(target)); return; case 12: this.rtg_Logo = ((System.Windows.Shapes.Rectangle)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.grd_resultados = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; case 2: this.txt_busqueda = ((Karaoke.textBoxRedondeado)(target)); return; } this._contentLoaded = true; }