Inheritance: IRenderable, IDynamicObject
 public void SwitchToScene(Scene newScene, bool transition=false)
 {
     if(currentScene != null) {
         currentScene.Exit();
     }
     LoadScene(newScene);
 }
Esempio n. 2
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 public void SwitchToScene(Scene newScene, bool transition=false) {
     if(currentScene != null) {
         currentScene.Exit();
     }
     currentScene = newScene;
     currentScene.LoadContent(Content);
     currentScene.Initialize();
 }
 private void LoadScene(Scene scene)
 {
     currentScene = scene;
     currentScene.LoadContent(Content);
     currentScene.Initialize();
 }