Esempio n. 1
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 // Use this for initialization
 private void Awake()
 {
     selCount = Utils.FindChild(transform, "SelValue").GetComponent<UILabel>();
     soulCount = Utils.FindChild(transform, "SoulValue").GetComponent<UILabel>();
     scHeroList = HeroModelLocator.Instance.SCHeroList;
     hero = HeroModelLocator.Instance.HeroTemplates;
     sellLis = UIEventListener.Get(transform.Find("Button-Sell").gameObject);
     grid = transform.Find("Container/Grid").GetComponent<UIGrid>();
 }
Esempio n. 2
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 public void Clear()
 {
     OrderType = OrderType.Time;
     GetHeroPos = 0;
     SCHeroList = null;
     AlreadyRequest = false;
 }
Esempio n. 3
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 // Use this for initialization
 private void Awake()
 {
     NGUITools.SetActive(PropertyUpdater.gameObject, true);
     scHeroList = HeroModelLocator.Instance.SCHeroList;
     toggleObjects = transform.Find("ToggleButtons").gameObject;
     tabTemplate = transform.Find("TabTemplate").gameObject;
     teamGrid = transform.Find("Item/Grid").GetComponent<UIGrid>();
     NGUITools.SetActive(tabTemplate, false);
     NGUITools.SetActive(Heros.transform.parent.gameObject, true);
     leaderSkillName = transform.Find("LeaderSkill/Name").GetComponent<UILabel>();
     leaderSkillDesc = transform.Find("LeaderSkill/Desc").GetComponent<UILabel>();
 }
Esempio n. 4
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 // Use this for initialization
 void Awake()
 {
     herosNum = Utils.FindChild(transform, "HeroNumValue").GetComponent<UILabel>();
     scHeroList = HeroModelLocator.Instance.SCHeroList;
     NGUITools.SetActive(Heros.transform.parent.gameObject, true);
     selMask = transform.Find("SelMask");
     selMask.transform.parent = Heros.transform.parent;
     NGUITools.SetActive(selMask.gameObject, false);
     extendLis = UIEventListener.Get(Heros.transform.Find("ExtendButton/Icon").gameObject);
 }