Esempio n. 1
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 public void TransformSignal()
 {
     ITransform lpf = new CommBlock(nodeFace.LowpassFilter, new UnityEngine.Rect(0f, 0f, 0f, 0f));
     Signal x = new Signal();
     Signal y = lpf.TransferFunction(x);
     Assert.AreNotEqual(x, y);
 }
Esempio n. 2
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 public CommConnector(Rect pos, CommBlock lNode = null, CommBlock rNode = null)
 {
     Position = pos;
     LConnectedNode = lNode;
     RConnectedNode = rNode;
     if (LConnectedNode != null && RConnectedNode != null)
         DrawConnection();
 }
Esempio n. 3
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 public CommConnector(Rect pos, CommBlock lNode = null, CommBlock rNode = null)
 {
     Position       = pos;
     LConnectedNode = lNode;
     RConnectedNode = rNode;
     if (LConnectedNode != null && RConnectedNode != null)
     {
         DrawConnection();
     }
 }
Esempio n. 4
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 public void createConnection(CommBlock lNode, CommBlock rNode)
 {
     LConnectedNode = lNode;
     RConnectedNode = rNode;
 }
Esempio n. 5
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 public void createConnection(CommBlock lNode, CommBlock rNode)
 {
     LConnectedNode = lNode;
     RConnectedNode = rNode;
 }