Esempio n. 1
0
 public void receiveCommand(KM_RadioControl sender, int group, int transmitChannel)
 {
     if (this == sender || channel != transmitChannel)
     {
         MonoBehaviour.print("I am the sender or channels are not equal:" + channel + ", " + transmitChannel);
         return;
     }
     print("Listener:" + vessel.vesselName + "received command" + group);
     km_Helper.fireEvent(this.part, (int)group);
     indicateReceive(true);
 }
Esempio n. 2
0
 public void receiveThrottle(KM_RadioControl sender, float throttle, int transmitChannel)
 {
     if (this == sender || channel != transmitChannel)
     {
         MonoBehaviour.print("I am the sender or channels are not equal:" + channel + ", " + transmitChannel);
         return;
     }
     print("Listener:" + vessel.vesselName + "received command" + group);
     this.vessel.ctrlState.mainThrottle = throttle;
     indicateReceive(true);
 }
Esempio n. 3
0
        /*
         * public void transmitRotationTo(Vector3 target, bool playSound){
         *  foreach (var listener in Utility.radioListeners) {
         *      if(listener != null && listener.vessel!= null)
         *          listener.receiveRotation (this, Quaternion.LookRotation((target-listener.vessel.findWorldCenterOfMass()).normalized), (int) channel, playSound);            }
         *  indicateSend ();
         *
         *
         * }*/

        public void receiveRotation(KM_RadioControl sender, Quaternion targetUp, int transmitChannel, bool playSound)
        {
            if (this == sender || channel != transmitChannel || this.vessel == FlightGlobals.ActiveVessel)
            {
                MonoBehaviour.print("I am the active vessel or the sender or channels are not equal:" + channel + ", " + transmitChannel);
                return;
            }

            this.vessel.ActionGroups.SetGroup(KSPActionGroup.SAS, true);
            print("Listener:" + vessel.vesselName + "received command" + group);
            this.vessel.vesselSAS.LockHeading(targetUp, true);
            this.vessel.vesselSAS.Update();
            indicateReceive(playSound);
        }