void HandleGameOptionsSet(object sender, GameOptionsSet gs) { reactiontime = gs.MS; }
public virtual void OnRaiseGameOptionsSet(GameOptionsSet g) { RaiseGameOptionsSet?.Invoke(this, g); }
void HandleGameOptionsSet(object sender, GameOptionsSet gs) { reactiontime = gs.MS; }
public virtual void OnRaiseGameOptionsSet(GameOptionsSet g) { RaiseGameOptionsSet?.Invoke(this, g); }