Esempio n. 1
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 public override void del()
 {
     if (linehandl != null)
     {
         Axis6.removeLine(linehandl);
     }
 }
Esempio n. 2
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 public override void line()
 {
     if (drawhandle != null)
     {
         Axis6.removeLine(drawhandle);
     }
     drawhandle = Axis6.DrawLine(sour, dest);
 }
Esempio n. 3
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 public override void line()
 {
     if (drawhandle != null)
     {
         Axis6.removeLine(drawhandle);
     }
     drawhandle = Axis6.DrawArcLine(sour.angle, dest.angle);
 }
Esempio n. 4
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 public G0(Axis6.AxisStruct stop)
 {
     message    = "快速定位到点";
     sour       = LastStruct;
     dest       = stop;
     drawhandle = Axis6.DrawArcLine(sour.angle, dest.angle);
     LastStruct = dest;
     redraw     = true;
 }
Esempio n. 5
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 public override void remove()
 {
     if (linehandl != null)
     {
         Axis6.removeLine(linehandl);
     }
     if (drawhandle != null)
     {
         Axis6.removeLine(drawhandle);
     }
     linehandl = drawhandle = null;
 }
Esempio n. 6
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 public G1(Axis6.AxisStruct stop)
 {
     message    = "直线插补到点";
     sour       = LastStruct;
     dest       = stop;
     drawhandle = Axis6.DrawLine(sour, dest);
     LastStruct = dest;
     count      = docount = 0;
     bcount     = -1;
     redraw     = true;
     this.r     = rg;
 }
Esempio n. 7
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            void sumdata(bool ext)
            {
                docount = 0;
                if (count == 0)
                {
                    getdata();
                }
                if (bcount < count)
                {
                    getdata();
                    Line.Setup(startpos, stoppos, count - 1);
                    bcount    = 0;
                    AngleList = new double[count + inoutcount * 2][];
                    Axis6.AxisStruct LastG  = LastStruct;
                    double[]         lastag = LastStruct.angle;

                    new Task(() =>
                    {
                        Parallel.For(0, count - 1, (int index) =>
                        {
                            if (!ext)
                            {
                                if (!isRun)
                                {
                                    return;
                                }
                            }
                            Axis6.AxisStruct G = new Axis6.AxisStruct();
                            G.X = Line.pls[0] + Line.inc[0] * index;
                            G.Y = Line.pls[1] + Line.inc[1] * index;
                            G.Z = Line.pls[2] + Line.inc[2] * index;
                            G.N = Line.pls[3] + Line.inc[3] * index;
                            G.O = Line.pls[4] + Line.inc[4] * index;
                            G.A = Line.pls[5] + Line.inc[5] * index;
                            AngleList[index] = Axis6.PosToAngle(LastG, G);
                        });
                        AngleList[count - 1] = dest.angle;
                        bcount = count;
                    }).Start();
                }
                if (ext)
                {
                    while (bcount < count)
                    {
                        Thread.Sleep(1);
                    }
                }
            }
Esempio n. 8
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 public static bool Init()
 {
     try
     {
         Axis = new Class1();
         Axis.show_init(0.01);
         double[] pos = Axis6.AngleToPosArray(Axis6.StartAngle);
         DefStruct.X = pos[0];
         DefStruct.Y = pos[1];
         DefStruct.Z = pos[2];
         DefStruct.N = 0;
         DefStruct.O = 90;
         DefStruct.A = 0;
         return(true);
     }
     catch { }
     return(false);
 }
Esempio n. 9
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 public GList(double[] Xl, double[] Yl, double[] Zl, Axis6.AxisStruct last)
 {
     poslist      = new double[3][];
     poslist[0]   = Xl;
     poslist[1]   = Yl;
     poslist[2]   = Zl;
     count        = Xl.Length;
     bcount       = 1;
     docount      = 0;
     N            = last.N;
     O            = last.O;
     A            = last.A;
     destangle    = new double[count][];
     destangle[0] = Axis6.PosToAngle(LastStruct.angle, last.X, last.Y, last.Z, N, O, A);
     if (destangle[0] != null)
     {
         LastStruct.angle = destangle[0];
     }
     linehandl = Axis6.DrawLineList(Xl, Yl, Zl);
 }
Esempio n. 10
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 public override void run()
 {
     new Task(() => {
         while (isRun)
         {
             if (bcount < count)
             {
                 double[] value;
                 destangle[bcount] = value = Axis6.PosToAngle(LastStruct.angle, poslist[0][bcount], poslist[1][bcount], poslist[2][bcount], N, O, A);
                 if (value == null)
                 {
                     destangle[bcount] = destangle[bcount - 1];
                 }
                 bcount++;
             }
             else
             {
                 break;
             }
         }
     }).Start();
     while (isRun)
     {
         if (Motor.IsReady || !Motor.Enable)
         {
             if (docount < bcount)
             {
                 Motor.MotorRun(destangle[docount]);
                 Axis6.MoveToAngle(destangle[docount]);
                 docount++;
             }
         }
         Thread.Sleep(1);
     }
     LastStruct.angle = destangle[count - 1];
     //Axis6.AxisStruct last = new Axis6.AxisStruct();
 }
Esempio n. 11
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 public override void run()
 {
     if (!isRun)
     {
         return;
     }
     //while (isRun && !Motor.IsReady) Thread.Sleep(1);
     if (Motor.Enable)
     {
         Motor.MotorRun(dest.angle);
     }
     if (sumlot)
     {
         if (First)
         {
             linehandl = Axis6.MoveArc(sour.angle, dest.angle, 'b', 2, 15, true);
         }
         else
         {
             Axis6.MoveArc(LastStruct.angle, dest.angle, 'b', 2, 15, false);
         }
     }
     if (Motor.Enable)
     {
         while (isRun && !Motor.IsReady)
         {
             Thread.Sleep(1);
         }
     }
     LastStruct = dest;
     //while (isRun && !Motor.IsReady)
     //{
     //    Thread.Sleep(1);
     //}
     //Thread.Sleep(DefDelay);
 }
Esempio n. 12
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            public override void run()
            {
                int f, s, d;

                if (rg != r)
                {
                    r      = rg;
                    bcount = 0;
                }
                f = Motor.Frequency;
                s = Motor.StartSpeed;
                d = Motor.SpeedTime;
                Motor.Frequency = (Motor.Frequency > 5000) ? 5000 : Motor.Frequency;
                Motor.SetInfo(Motor.Frequency, Motor.Frequency, 1);
                sumdata(false);
                if (sumlot)
                {
                    if (First)
                    {
                        linehandl = Axis6.DrawLine(sour, dest, 'b', 2);
                    }
                }
                LastStruct = dest;
                if (bcount < count)
                {
                    while (isRun)
                    {
                        if (Motor.IsReady || !Motor.Enable)
                        {
                            if (docount < count)
                            {
                                if (AngleList[docount] == null)
                                {
                                    continue;
                                }
                                if (AngleList[docount] == LastStruct.angle)
                                {
                                    docount++;
                                    if (docount >= count)
                                    {
                                        if (inoutcount != 0)
                                        {
                                            StartInOut();
                                        }
                                    }
                                    continue;
                                }
                                Axis6.MoveToAngle(AngleList[docount]);
                                //Motor.MotorRun(AngleList[docount]);
                                docount++;
                                if (docount >= count)
                                {
                                    if (inoutcount != 0)
                                    {
                                        StartInOut();
                                    }
                                }
                            }
                            else
                            {
                                break;
                            }
                        }
                        Thread.Sleep(1);
                    }
                }
                else
                {
                    Axis6.PointToPointMove(AngleList);
                }
                if (!isRun)
                {
                    return;
                }
                Motor.MotorRunList(AngleList);
                while (isRun && !Motor.IsReady)
                {
                    Thread.Sleep(1);
                }
                if (!isRun)
                {
                    return;
                }
                Motor.SetInfo(s, f, d);
                while (isRun && !Motor.IsReady)
                {
                    Thread.Sleep(1);
                }
                //Axis6.AxisStruct last = new Axis6.AxisStruct();

                //if(AngleList==null)
                //{
                //    AngleList = Axis6.PointToPointLineAngle(sour, dest, rg);
                //    lineObj = Axis6.AngleListToObject(AngleList);
                //}
                //Motor.MotorRunList(AngleList);

                //Thread.Sleep(DefDelay);
            }