public static ProdSortieTransitionToBattle Instantiate(ProdSortieTransitionToBattle prefab, Transform parent) { ProdSortieTransitionToBattle prodSortieTransitionToBattle = Object.Instantiate <ProdSortieTransitionToBattle>(prefab); prodSortieTransitionToBattle.get_transform().set_parent(parent); prodSortieTransitionToBattle.get_transform().localPositionZero(); prodSortieTransitionToBattle.get_transform().localScaleZero(); prodSortieTransitionToBattle.Setup(); return(prodSortieTransitionToBattle); }
public static ProdSortieTransitionToBattle Instantiate(ProdSortieTransitionToBattle prefab, Transform parent) { ProdSortieTransitionToBattle prodSortieTransitionToBattle = UnityEngine.Object.Instantiate(prefab); prodSortieTransitionToBattle.transform.parent = parent; prodSortieTransitionToBattle.transform.localPositionZero(); prodSortieTransitionToBattle.transform.localScaleZero(); prodSortieTransitionToBattle.Setup(); return(prodSortieTransitionToBattle); }