public static UIBattleShip Instantiate(UIBattleShip prefab, Transform parent) { UIBattleShip uIBattleShip = UnityEngine.Object.Instantiate(prefab); uIBattleShip.transform.parent = parent; uIBattleShip.Init(); return(uIBattleShip); }
public static UIBattleShip Instantiate(UIBattleShip prefab, Transform parent) { UIBattleShip uIBattleShip = Object.Instantiate <UIBattleShip>(prefab); uIBattleShip.get_transform().set_parent(parent); uIBattleShip.Init(); return(uIBattleShip); }