public override void __init__() { combat = new Combat(this); if(isPlayer()) { Event.registerIn("relive", this, "relive"); Event.registerIn("useTargetSkill", this, "useTargetSkill"); Event.registerIn("jump", this, "jump"); } }
public override void __init__() { Event.fireOut("onAvatarEnterWorld", new object[] { KBEngineApp.app.entity_uuid, id, this }); combat = new Combat(this); }
public override void __init__() { combat = new Combat(this); }
public override void __init__() { combat = new Combat(this); if (isPlayer()) { Event.registerIn("relive", this, "relive"); Event.registerIn("updatePlayer", this, "updatePlayer"); Event.registerIn("sendChatMessage", this, "sendChatMessage"); } }