public KinectSpeechService(ISensorService<KinectSensor> sensorService) { _sensorService = sensorService; IReadOnlyList<AudioBeam> audioBeamList = _sensorService.Sensor.AudioSource.AudioBeams; System.IO.Stream audioStream = audioBeamList[0].OpenInputStream(); // create the convert stream _convertStream = new KinectAudioStream(audioStream); _ri = TryGetKinectRecognizer(); }
public KinectSpeechService(ISensorService <KinectSensor> sensorService) { _sensorService = sensorService; _speechSynthizer = new SpeechSynthesizer(); IReadOnlyList <AudioBeam> audioBeamList = _sensorService.Sensor.AudioSource.AudioBeams; System.IO.Stream audioStream = audioBeamList[0].OpenInputStream(); // create the convert stream _convertStream = new KinectAudioStream(audioStream); _ri = TryGetKinectRecognizer(); }