Esempio n. 1
0
        public ToolBarDockArea(ToolBarManager dockManager, DockStyle dockStyle)
        {
            InitializeComponent();

            this.SetStyle(
                ControlStyles.AllPaintingInWmPaint |
                ControlStyles.DoubleBuffer, true);

            _dockManager = dockManager;
            DockManager.DockStation.Controls.Add(this);
            if(dockStyle == DockStyle.Fill || dockStyle == DockStyle.None)
                dockStyle = DockStyle.Top;

            this.Dock = dockStyle;
            this.SendToBack();

            FitHolders();

            this.Layout += new LayoutEventHandler(LayoutHandler);
        }
Esempio n. 2
0
        public ToolBarDockHolder(ToolBarManager dm, Control c, DockStyle style)
        {
            InitializeComponent();
            this.SetStyle(
                ControlStyles.AllPaintingInWmPaint |
                ControlStyles.UserPaint |
                ControlStyles.DoubleBuffer, true);

            _panel.Controls.AddRange(new Control[]{c});
            DockManager = dm;
            if(style == DockStyle.Left)
            {
                _preferredDockedArea = dm.Left;
            }
            else if(style == DockStyle.Right)
            {
                _preferredDockedArea = dm.Right;
            }
            else if(style == DockStyle.Bottom)
            {
                _preferredDockedArea = dm.Bottom;
            }
            else
            {
                _preferredDockedArea = dm.Top;
            }
            _control = c;
            FloatForm.Visible = false;
            FloatForm.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
            FloatForm.MaximizeBox = false;
            FloatForm.MinimizeBox = false;
            FloatForm.ShowInTaskbar = false;
            FloatForm.ClientSize = new Size(10,10);
            // Added by mav
            DockManager.MainForm.AddOwnedForm(FloatForm);
            DockStyle = style;
            ToolbarTitle = c.Text;
            //			_control.TextChanged += new EventHandler(control_TextChanged);
        }