public bool checkfield(pos p) { if ((p.x < 40 && p.x >= 0) && (p.y < 10 && p.y >= 0)) { return(field[p.x, p.y] != false); } return(true); }
public mino_stat(pos minoopos, int stat, bool spinlast = false) { this.minoopos = minoopos; this.stat = stat; this.spinlast = spinlast; idx = 0; spinlast = false; path = new int[32]; }
public mino(int[,] minofield, pos[,] kicktable, int stat, pos minopos, string name) { this.minofield = (int[, ])minofield.Clone(); this.kicktable = kicktable; this.minopos = minopos.clone(); this.name = name; this.locked = false; this.spinlast = false; height = minofield.GetLength(0); weight = minofield.GetLength(1); this.stat = stat; setstat(stat); }
//public mino_stat(pos minoopos, int stat, ) //{ // this.minoopos = minoopos; // this.stat = stat; // idx = 0; // spinlast = false; // path = new int[32]; //} //public mino_stat clone() //{ // mino_stat cp = new mino_stat(); // cp.path = (int[])path.Clone(); // cp.stat = stat; // cp.idx = idx; // return cp; //} public mino_stat(pos minoopos, int stat, int idx, int[] path_old, int move, int movetime, bool spinlast = false, int repeat = 1) { this.minoopos = minoopos.clone(); this.stat = stat; this.spinlast = spinlast; path = new int[52]; path[idx] = move; this.movetime = movetime + repeat; for (int i = 0; i < idx; ++i) { path[i] = path_old[i]; } this.idx = idx + 1; }
private bool check_mino_ok(pos p) { for (int i = 0; i < piece.height; ++i) { for (int j = 0; j < piece.weight; ++j) { if (checkfield(i + p.x, j + p.y) && piece.minofield[i, j] != 0) { return(false); } } } return(true); }
public bool check_mino_ok(ref simpboard field, pos p, int[,] minofield) { for (int i = 0; i < height; ++i) { for (int j = 0; j < weight; ++j) { if (field.checkfield(i + p.x, j + p.y) && minofield[i, j] != 0) { return(false); } } } return(true); }
public void setpos(pos p) { this.minopos.x = p.x; this.minopos.y = p.y; }