Esempio n. 1
0
        public override EndPoint Create(SocketAddress socketAddress)
        {
            /*
             * Should also check this
             */
            int addr = (int)AddressFamily.Unix;

            if (socketAddress [0] != (addr & 0xFF))
            {
                throw new ArgumentException("socketAddress is not a unix socket address.");
            }
            if (socketAddress [1] != ((addr & 0xFF00) >> 8))
            {
                throw new ArgumentException("socketAddress is not a unix socket address.");
            }


            if (socketAddress.Size == 2)
            {
                // Empty filename.
                // Probably from RemoteEndPoint which on linux does not return the file name.
                UnixEndPoint uep = new UnixEndPoint("a");
                uep.filename = "";
                return(uep);
            }
            int size = socketAddress.Size - 2;

            byte[] bytes = new byte[size];
            for (int i = 0; i < bytes.Length; i++)
            {
                bytes[i] = socketAddress[i + 2];
                // There may be junk after the null terminator, so ignore it all.
                if (bytes[i] == 0)
                {
                    size = i;
                    break;
                }
            }

            string name = Encoding.UTF8.GetString(bytes, 0, size);

            return(new UnixEndPoint(name));
        }
Esempio n. 2
0
        public UnixDomainSocketClient(string ipcPath)
        {
            _ipcPath = ipcPath;

            _unixEndPoint = new UnixEndPoint(_ipcPath);
        }