Esempio n. 1
0
        private void ConnectSteam()
        {
            if (_steam != null && ( _steam.Connecting || _steam.LoggedIn ))
                return;

            if ( _settings.globalSteamEnable)
            {

                _steam = new Steam();
                _steam.OnGuardCode += new EventHandler<EventArgs>(_steam_OnGuardCode);
                _steam.OnLoginError += new EventHandler<EventArgs>(_steam_OnLoginError);
                _steam.OnLogon += new EventHandler<SteamAPI.SteamEvent>(_steam_OnLogon);
                _steam.OnMessage += new EventHandler<SteamAPI.SteamEvent>(_steam_OnMessage);
                if (String.IsNullOrEmpty(_settings.steamLogin) || String.IsNullOrEmpty(_settings.steamPassword))
                    return;

                if( !_steam.LoggedIn && !_steam.Connecting)
                    _steam.Connect(_settings.steamLogin, _settings.steamPassword, String.Empty, _settings.steamToken);
            }
        }
Esempio n. 2
0
 private void DisconnectSteam()
 {
     if (_steam != null && !_steam.Disconnecting)
     {
         _steam.Stop();
         _steam = null;
     }
 }