public Skill DeleteSkill(Skill skill) { if (skill == null || skill.id <= 0) return null; return DeleteSkill(skill.id); }
public Skill DeleteSkill(Skill obj) { if (obj == null || obj.id <= 0) return null; return repository.DeleteSkill(obj); }
public Skill CreateSkill(Skill skill) { skill.id = 0; skills.Add(skill); skill.id = (skills.Max(s => s.id)); skill.id++; return GetSkill(skill.id); }
public Skill CreateSkill(Skill skill) { using (var ctx = new TarikSkillsDB()) { ctx.Skills.Add(skill); ctx.SaveChanges(); int newId = skill.id; return GetSkill(newId, ctx); } }
public Skill UpdateSkill(Skill skill) { if (skill == null) return null; Skill s = GetSkill(skill.id); if (s == null) return null; s.experience = skill.experience; s.level_id = skill.level_id; s.name = skill.name; s.Level = GetLevel(skill.level_id); return s; }
public Skill UpdateSkill(Skill skill) { using (var ctx = new TarikSkillsDB()) { Skill s = GetSkill(skill.id, ctx); if (s == null) return null; s.level_id = skill.level_id; s.name = skill.name; s.experience = skill.experience; ctx.SaveChanges(); s.Level = GetLevel(s.level_id); return s; } }
public Skill EditSkill(Skill obj) { return repository.UpdateSkill(obj); }
public Skill CreateSkill(Skill obj) { return repository.CreateSkill(obj); }