Esempio n. 1
0
            private bool ReadMsg()
            {
                long maxSeqnAtStart = myMaxReceivedSeqn;

                myMsgLengthBuffer.Lo = myMsgLengthBuffer.Hi = 0;
                if (!myMsgLengthBuffer.Read(ref myPkgBuffer, ReceiveFromPkgBuffer))
                {
                    return(false);
                }

                Int32 len       = UnsafeReader.ReadInt32FromBytes(myMsgLengthBuffer.Data);
                var   msgBuffer = new BufferWindow(len);

                if (!msgBuffer.Read(ref myPkgBuffer, ReceiveFromPkgBuffer))
                {
                    Log.Warn("{0}: Can't read message with len={1} from the wire because connection was shut down", Id, len);
                    return(false);
                }

                if (myMaxReceivedSeqn > maxSeqnAtStart)
                {
                    myAcktor.SendAsync(myMaxReceivedSeqn);
                }

                Receive(msgBuffer.Data);
                ReadBytesCount += len + sizeof(Int32 /*len*/);
                return(true);
            }
Esempio n. 2
0
        public bool Read(ref BufferWindow helper, Receiver receiver, int size)
        {
            var hi = Hi + size;

            Assertion.Assert(hi <= Data.Length, "hi <= Data.Length");

            while (Hi < hi)
            {
                Assertion.Assert(helper.Hi >= helper.Lo, "helper.Hi >= helper.Lo");

                if (helper.Available > 0)
                {
                    var copylen = Math.Min(hi - Hi, helper.Available);

                    helper.MoveTo(Data, Hi, copylen);
                    Hi += copylen;
                }
                else
                {
                    if (helper.Hi == helper.Data.Length)
                    {
                        helper.Hi = helper.Lo = 0;
                    }
                    var receiverAvailable = receiver(helper.Data, helper.Hi, helper.Data.Length - helper.Hi);
                    if (receiverAvailable == 0)
                    {
                        return(false);
                    }

                    helper.Hi += receiverAvailable;
                }
            }
            Assertion.Assert(Hi == hi, "lo == hi");
            return(true);
        }
Esempio n. 3
0
            private void ReceiverProc(Socket socket)
            {
                myPkg             = new BufferWindow(16384);
                myPkgBuffer       = new BufferWindow(16384);
                mySocketBuffer    = new BufferWindow(16384);
                myMsgLengthBuffer = new BufferWindow(4);
                myPkgHeaderBuffer = new BufferWindow(12);

                while (myLifetime.IsAlive)
                {
                    if (!socket.Connected)
                    {
                        Log.Verbose("Stop receive messages because socket disconnected");
                        break;
                    }
                    try
                    {
                        if (!ReadMsg())
                        {
                            Log.Verbose("{0} Connection was gracefully shutdown", Id);
                            break;
                        }
                    }
                    catch (Exception e)
                    {
                        if (e is SocketException socketEx)
                        {
                            var errcode = socketEx.SocketErrorCode;
                            if (errcode == SocketError.TimedOut || errcode == SocketError.WouldBlock)
                            {
                                continue;                                                         //expected
                            }
                        }


                        if (e is SocketException || e is ObjectDisposedException)
                        {
                            Log.Verbose("Exception in SocketWire.Receive: {0} {1} {2}", e.GetType().Name, Id, e.Message);

                            //That's why we don't use Timeout any more. Exception happens only on windows but blocks socket completely.
                            if (e.Message.ToLower().Contains("Overlapped I/O Operation is in progress".ToLower()))
                            {
                                Log.Error(
                                    "ERROR! Socket {0} {1} is in invalid state. Probably no more messages will be received. Exception message: '{2}'. " +
                                    "Sometimes it happens on Windows 8. Your os: {3}." +
                                    "In case this problem arises ask Ivan Paschenko.",
                                    e.GetType().Name, Id, e.Message, Environment.OSVersion.VersionString);
                            }
                        }
                        else
                        {
                            Log.Error(e);
                        }
                        break;
                    }
                }
                LogTraffic();
            }
Esempio n. 4
0
 public bool Read(ref BufferWindow helper, Receiver receiver) => Read(ref helper, receiver, Data.Length - Hi);