internal virtual void ValidateSortedLineNumbers(ReadOnlyCollection <NumberedLineRange> lineNumbers, int codeNumLines)
        {
            if (lineNumbers != null)
            {
                NumberedLineRange currentNumberedLineRange = lineNumbers[0];
                (int currentNormalizedStartLine, int currentNormalizedEndLine) = currentNumberedLineRange.GetNormalizedStartAndEndLines(codeNumLines);
                int currentStartNumber    = currentNumberedLineRange.StartNumber;
                int lastNormalizedEndLine = currentNormalizedEndLine;
                int lastEndNumber         = currentStartNumber + (currentNormalizedEndLine - currentNormalizedStartLine);

                int numNumberedLineRanges = lineNumbers.Count;
                for (int i = 1; i < numNumberedLineRanges; i++)
                {
                    currentNumberedLineRange = lineNumbers[i];
                    (currentNormalizedStartLine, currentNormalizedEndLine) = currentNumberedLineRange.GetNormalizedStartAndEndLines(codeNumLines);
                    currentStartNumber = currentNumberedLineRange.StartNumber;

                    if (currentNormalizedStartLine <= lastNormalizedEndLine || currentStartNumber <= lastEndNumber)
                    {
                        throw new OptionsException(nameof(IFlexiCodeBlockOptions.LineNumbers),
                                                   string.Format(Strings.OptionsException_FlexiCodeBlocks_OverlappingLineNumbers,
                                                                 lineNumbers[i - 1],
                                                                 currentNumberedLineRange));
                    }

                    lastNormalizedEndLine = currentNormalizedEndLine;
                    lastEndNumber         = currentStartNumber + (currentNormalizedEndLine - currentNormalizedStartLine);
                }
            }
        }
Esempio n. 2
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        internal virtual void WriteStandard(HtmlRenderer htmlRenderer, FlexiCodeBlock flexiCodeBlock)
        {
            ReadOnlyDictionary <string, string>    attributes         = flexiCodeBlock.Attributes;
            ReadOnlyCollection <NumberedLineRange> lineNumbers        = flexiCodeBlock.LineNumbers;
            ReadOnlyCollection <LineRange>         highlightedLines   = flexiCodeBlock.HighlightedLines;
            ReadOnlyCollection <Phrase>            highlightedPhrases = flexiCodeBlock.HighlightedPhrases;
            int    codeNumLines                 = flexiCodeBlock.CodeNumLines;
            string blockName                    = flexiCodeBlock.BlockName,
                   title                        = flexiCodeBlock.Title,
                   copyIcon                     = flexiCodeBlock.CopyIcon,
                   language                     = flexiCodeBlock.Language,
                   omittedLinesIcon             = flexiCodeBlock.OmittedLinesIcon,
                   code                         = flexiCodeBlock.Code;
            SyntaxHighlighter syntaxHighlighter = flexiCodeBlock.SyntaxHighlighter;
            bool hasTitle                       = !string.IsNullOrWhiteSpace(title),
                 hasCopyIcon                    = !string.IsNullOrWhiteSpace(copyIcon),
                 hasLanguage                    = !string.IsNullOrWhiteSpace(language),
                 hasSyntaxHighlights            = syntaxHighlighter != SyntaxHighlighter.None && hasLanguage,
                 hasLineNumbers                 = lineNumbers?.Count > 0,
                 hasOmittedLinesIcon            = !string.IsNullOrWhiteSpace(omittedLinesIcon),
                 hasHighlightedLines            = highlightedLines?.Count > 0,
                 hasHighlightedPhrases          = highlightedPhrases?.Count > 0,
                 hasHeader                      = flexiCodeBlock.RenderHeader;

            // Root element
            htmlRenderer.
            Write("<div class=\"").
            Write(blockName).
            WriteHasFeatureClass(hasTitle, blockName, "title").
            WriteHasFeatureClass(hasCopyIcon, blockName, "copy-icon").
            WriteHasFeatureClass(hasHeader, blockName, "header").
            WriteBlockKeyValueModifierClass(hasLanguage, blockName, "language", language).
            WriteHasFeatureClass(hasSyntaxHighlights, blockName, "syntax-highlights").
            WriteHasFeatureClass(hasLineNumbers, blockName, "line-numbers").
            WriteHasFeatureClass(hasOmittedLinesIcon, blockName, "omitted-lines-icon").
            WriteHasFeatureClass(hasHighlightedLines, blockName, "highlighted-lines").
            WriteHasFeatureClass(hasHighlightedPhrases, blockName, "highlighted-phrases").
            WriteAttributeValue(attributes, "class").
            Write('"').
            WriteAttributesExcept(attributes, "class").
            WriteLine(">");

            // Header
            if (hasHeader)
            {
                htmlRenderer.
                WriteStartTagLine("header", blockName, "header").
                WriteElementLine(hasTitle, "span", blockName, "title", title).
                WriteStartTagLineWithAttributes("button", blockName, "copy-button", "aria-label=\"Copy code\"").
                WriteHtmlFragmentLine(hasCopyIcon, copyIcon, blockName, "copy-icon").
                WriteEndTagLine("button").
                WriteEndTagLine("header");
            }

            // Code
            htmlRenderer.
            WriteStartTag("pre", blockName, "pre").
            WriteStartTag("code", blockName, "code");

            // Code - Syntax Highlighting
            if (hasSyntaxHighlights)
            {
                // All code up the stack from HighlightAsync calls ConfigureAwait(false), so there is no need to run these calls in the thread pool.
                // Use GetAwaiter and GetResult to avoid an AggregateException - https://blog.stephencleary.com/2014/12/a-tour-of-task-part-6-results.html
                code = (syntaxHighlighter == SyntaxHighlighter.HighlightJS ? _highlightJSService.HighlightAsync(code, language) : _prismService.HighlightAsync(code, language)).GetAwaiter().GetResult();
            }

            // If there is no need for code embellishements
            if (!hasLineNumbers && !hasHighlightedLines && !hasHighlightedPhrases)
            {
                if (code?.Length > 0)
                {
                    if (hasSyntaxHighlights)
                    {
                        htmlRenderer.Write(code); // Already escaped
                    }
                    else
                    {
                        htmlRenderer.WriteEscape(code);
                    }

                    htmlRenderer.
                    WriteLine();     // \n before </code> for consistency with CommonMark
                }

                htmlRenderer.
                WriteLine("</code></pre>").
                WriteLine("</div>");

                return;
            }

            // Code - Prepare to render line numbers
            bool currentLineHasLineNumber             = false;
            NumberedLineRange currentLineNumberRange  = default;
            int currentLineNumberToRender             = 0,
                currentUnrenderedRangeFirstLineNumber = 1;

            List <NumberedLineRange> .Enumerator lineNumbersEnumerator = default;
            if (hasLineNumbers)
            {
                lineNumbersEnumerator = (List <NumberedLineRange> .Enumerator)lineNumbers.GetEnumerator();
                lineNumbersEnumerator.MoveNext();
                currentLineNumberRange    = lineNumbersEnumerator.Current;
                currentLineNumberToRender = currentLineNumberRange.StartNumber;
            }

            // Code - Prepare to highlight lines
            bool      currentLineIsHighlighted    = false;
            LineRange currentHighlightedLineRange = default;

            List <LineRange> .Enumerator highlightedLinesEnumerator = default;
            if (hasHighlightedLines)
            {
                highlightedLinesEnumerator = (List <LineRange> .Enumerator)highlightedLines.GetEnumerator();
                highlightedLinesEnumerator.MoveNext();
                currentHighlightedLineRange = highlightedLinesEnumerator.Current;
                currentLineIsHighlighted    = currentHighlightedLineRange.GetRelativePosition(1, codeNumLines) == 0;
            }

            // Code - Prepare to highlight phrases
            bool   inHighlightedPhrase      = false;
            int    currentCodeCharIndex     = 0; // Index ignoring HTML elements
            Phrase currentHighlightedPhrase = default;

            List <Phrase> .Enumerator highlightedPhrasesEnumerator = default;
            if (hasHighlightedPhrases)
            {
                highlightedPhrasesEnumerator = (List <Phrase> .Enumerator)highlightedPhrases.GetEnumerator();
                highlightedPhrasesEnumerator.MoveNext();
                currentHighlightedPhrase = highlightedPhrasesEnumerator.Current;
            }

            // Code - Write Embellished
            // We have to iterate over every character so we can write elements for highlighted phrases.
            // Writing elements for highlighted phrases involves flattening intersecting elements, e.g <phrase>xxx<syntax>xxx</phrase>xxx</syntax>
            // is flattened to <phrase>xxx<syntax>xxx</syntax></phrase><syntax>xxx</syntax>. Flattening is the reason for the dense nature of the following code.
            // While dense, the following code is efficient, requiring only 1 pass and generating no intermediate strings/objects.
            var        openElements = new Stack <Element>();
            var        pendingElements = new Stack <Element>();
            TextWriter textWriter = htmlRenderer.Writer; // Faster to write chars directly
            bool       previousLineHasLineElement = false, currentLineHasLineElement = hasLineNumbers || currentLineIsHighlighted;
            int        codeLength        = code.Length,
                       currentLineNumber = 1,
                       i = -1; // Starting from -1 is necessary for HandleLineStart
            char currentChar;

            HandleLineStart();
            for (i = 0; i < codeLength; i++)
            {
                currentChar = code[i];

                if (hasSyntaxHighlights && currentChar == '<') // Syntax element tags
                {
                    HandleSyntaxElementTag();
                    continue;
                }

                HandlePhraseStart();

                if (currentChar == '\r' || currentChar == '\n')
                {
                    HandleEndOfLineChar();
                }
                else if (!hasSyntaxHighlights) // If code has not been syntax highlighted, it may have unescaped characters
                {
                    WriteUnescaped();
                }
                else
                {
                    WriteEscaped();
                }

                HandlePhraseEnd();
                currentCodeCharIndex++;
            }
            HandleLineEnd();

            htmlRenderer.
            WriteLine().
            WriteLine("</code></pre>").
            WriteLine("</div>");

            void HandleSyntaxElementTag()
            {
                if (code[i + 1] == '/')
                {
                    WriteEndTag();
                    Element lastElement = openElements.Pop();
                    if (lastElement.Type != 0) // Last element is a highlighted phrase element, only one such element can be open at a time
                    {
                        WriteEndTag();
                        WriteStartTag("__highlighted-phrase");
                        openElements.Pop();
                        openElements.Push(lastElement);
                    }

                    i += 6; // Skip end tag
                }
                else
                {
                    HandlePhraseStart();                      // If a phrase starts at the current index, write the phrase start element first to minimize splitting

                    for (int j = i + 15; j < codeLength; j++) // 16 is the min number of characters in a start tag: <span class="x">
                    {
                        if (code[j] == '>')
                        {
                            int length = j - i + 1;
                            openElements.Push(new Element(i, length));
                            htmlRenderer.Write(code, i, length);
                            i = j;
                            break;
                        }
                    }
                }
            }

            void HandlePhraseStart()
            {
                if (hasHighlightedPhrases &&
                    !inHighlightedPhrase &&
                    currentHighlightedPhrase?.Start == currentCodeCharIndex)
                {
                    inHighlightedPhrase = true;
                    openElements.Push(new Element(1));
                    WriteStartTag("__highlighted-phrase");
                }
            }

            void HandlePhraseEnd()
            {
                if (inHighlightedPhrase &&
                    currentHighlightedPhrase?.End == currentCodeCharIndex)
                {
                    // Find next phrase
                    do
                    {
                        if (highlightedPhrasesEnumerator.MoveNext())
                        {
                            currentHighlightedPhrase = highlightedPhrasesEnumerator.Current;
                        }
                        else
                        {
                            currentHighlightedPhrase = null;
                            break;
                        }
                    }while (currentHighlightedPhrase.End <= currentCodeCharIndex); // If two phrases have the same start index, the longer one is ordered before the shorter one

                    // Write end
                    if (currentHighlightedPhrase == null || currentHighlightedPhrase.Start > currentCodeCharIndex + 1) // Ignore overlapping and adjacent phrases so they get combined
                    {
                        inHighlightedPhrase = false;

                        if (hasSyntaxHighlights)
                        {
                            // If syntax elements end at the same code index, close them first so that we don't end up with empty elements
                            int nextIndex = i + 1;
                            while (nextIndex < codeLength && code[nextIndex] == '<' && code[nextIndex + 1] == '/')
                            {
                                WriteEndTag();
                                if (openElements.Pop().Type == 1)
                                {
                                    return;
                                }
                                i        += 7;
                                nextIndex = i + 1;
                            }
                        }

                        while (openElements.Count > 0)
                        {
                            WriteEndTag();
                            Element element = openElements.Pop();
                            if (element.Type == 1)
                            {
                                break;
                            }
                            else
                            {
                                pendingElements.Push(element);
                            }
                        }

                        while (pendingElements.Count > 0)
                        {
                            Element element = pendingElements.Pop();
                            htmlRenderer.Write(code, element.StartIndex, element.Length);
                            openElements.Push(element);
                        }
                    }
                }
            }

            void HandleEndOfLineChar()
            {
                int nextIndex;

                if (currentChar == '\r' && (nextIndex = i + 1) < codeLength && code[nextIndex] == '\n')
                {
                    HandlePhraseEnd(); // If a phrase ends at \r, allow it to end

                    i = nextIndex;
                    currentCodeCharIndex++;
                }

                HandleLineEnd();
                textWriter.WriteLine();
                HandleLineStart();
            }

            void HandleLineStart()
            {
                // Prefix element
                if (hasLineNumbers)
                {
                    WriteStartTag("__line-prefix");

                    int relativePosition = -1;
                    if (currentLineNumberRange != null)
                    {
                        relativePosition = currentLineNumberRange.GetRelativePosition(currentLineNumber, codeNumLines);
                        if (relativePosition == -1)
                        {
                            currentUnrenderedRangeFirstLineNumber = currentLineNumberToRender;
                            if (lineNumbersEnumerator.MoveNext())
                            {
                                currentLineNumberRange    = lineNumbersEnumerator.Current;
                                currentLineNumberToRender = currentLineNumberRange.StartNumber;
                                relativePosition          = currentLineNumberRange.GetRelativePosition(currentLineNumber, codeNumLines);
                            }
                            else
                            {
                                currentLineNumberRange = null;
                            }
                        }
                    }

                    if (currentLineHasLineNumber = relativePosition == 0)
                    {
                        textWriter.Write(currentLineNumberToRender++);
                    }
                    else
                    {
                        htmlRenderer.WriteHtmlFragment(hasOmittedLinesIcon, omittedLinesIcon, blockName, "omitted-lines-icon");
                    }

                    WriteEndTag();
                }

                // Write line element start tag
                if (currentLineHasLineElement)
                {
                    textWriter.Write("<span class=\"");
                    textWriter.Write(blockName);
                    textWriter.Write("__line");

                    if (currentLineIsHighlighted)
                    {
                        textWriter.Write(' ');
                        textWriter.Write(blockName);
                        textWriter.Write("__line_highlighted");
                    }

                    bool representsOmittedLines = hasLineNumbers && !currentLineHasLineNumber;
                    if (representsOmittedLines)
                    {
                        textWriter.Write(' ');
                        textWriter.Write(blockName);
                        textWriter.Write("__line_omitted-lines");
                    }

                    textWriter.Write("\">");

                    openElements.Push(new Element(2));

                    // Write omitted lines notice
                    char nextChar;
                    int  nextIndex;
                    if (representsOmittedLines &&
                        // These conditions check whether the line is empty
                        ((nextIndex = i + 1) == codeLength ||
                         (nextChar = code[nextIndex]) == '\n' ||
                         nextChar == '\r'))
                    {
                        // TODO if currentUnrenderedRangeFirstLineNumber > currentLineNumberToRender.
                        // Also, consider making notices customizable through FlexiCodeBlockOptions
                        int currentUnrenderedRangeLastLineNumber = currentLineNumberToRender - 1;
                        if (currentUnrenderedRangeFirstLineNumber == currentUnrenderedRangeLastLineNumber)
                        {
                            textWriter.Write("Line {0} omitted for brevity", currentUnrenderedRangeLastLineNumber);
                        }
                        else
                        {
                            object firstArg, secondArg;
                            if (currentLineNumberRange == null) // Till end of document
                            {
                                firstArg  = currentUnrenderedRangeFirstLineNumber;
                                secondArg = "the end";
                            }
                            else
                            {
                                firstArg  = currentUnrenderedRangeFirstLineNumber;
                                secondArg = currentUnrenderedRangeLastLineNumber;
                            }

                            textWriter.Write("Lines {0} to {1} omitted for brevity", firstArg, secondArg);
                        }
                    }
                }

                // Reopen pending elements
                if (currentLineHasLineElement || previousLineHasLineElement)
                {
                    while (pendingElements.Count > 0)
                    {
                        Element element = pendingElements.Pop();
                        if (element.Type == 0)
                        {
                            htmlRenderer.Write(code, element.StartIndex, element.Length);
                        }
                        else
                        {
                            WriteStartTag("__highlighted-phrase");
                        }

                        openElements.Push(element);
                    }
                }
            }

            void HandleLineEnd()
            {
                // Increment line number
                currentLineNumber++;

                // Update currentLineIsHighlighted
                if (currentHighlightedLineRange != null)
                {
                    int relativePosition = currentHighlightedLineRange.GetRelativePosition(currentLineNumber, codeNumLines);
                    if (relativePosition == -1)
                    {
                        if (highlightedLinesEnumerator.MoveNext())
                        {
                            currentHighlightedLineRange = highlightedLinesEnumerator.Current;
                            relativePosition            = currentHighlightedLineRange.GetRelativePosition(currentLineNumber, codeNumLines);
                        }
                        else
                        {
                            currentHighlightedLineRange = null;
                        }
                    }
                    currentLineIsHighlighted = relativePosition == 0;
                }

                // Line end tags
                previousLineHasLineElement = currentLineHasLineElement;
                currentLineHasLineElement  = hasLineNumbers || currentLineIsHighlighted;
                if (previousLineHasLineElement || currentLineHasLineElement)
                {
                    while (openElements.Count > 0)
                    {
                        WriteEndTag();
                        Element element = openElements.Pop();
                        if (element.Type == 2)
                        {
                            break; // Line element is always the last
                        }
                        else
                        {
                            pendingElements.Push(element);
                        }
                    }
                }
            }

            void WriteStartTag(string element)
            {
                textWriter.Write("<span class=\"");
                textWriter.Write(blockName);
                textWriter.Write(element);
                textWriter.Write("\">");
            }

            void WriteEndTag()
            {
                textWriter.Write("</span>");
            }

            void WriteUnescaped()
            {
                switch (currentChar)
                {
                case '<':
                    textWriter.Write("&lt;");
                    break;

                case '>':
                    textWriter.Write("&gt;");
                    break;

                case '&':
                    textWriter.Write("&amp;");
                    break;

                case '"':
                    textWriter.Write("&quot;");
                    break;

                default:
                    textWriter.Write(currentChar);
                    break;
                }
            }

            void WriteEscaped()
            {
                if (currentChar == '&')
                {
                    switch (code[i + 1])
                    {
                    case 'l':
                        textWriter.Write("&lt;");
                        i += 3;
                        break;

                    case 'g':
                        textWriter.Write("&gt;");
                        i += 3;
                        break;

                    case 'a':
                        textWriter.Write("&amp;");
                        i += 4;
                        break;

                    case 'q':
                        textWriter.Write("&quot;");
                        i += 5;
                        break;
                    }
                }
                else
                {
                    textWriter.Write(currentChar);
                }
            }
        }