Esempio n. 1
0
        static void Main(string[] args)
        {
            var b = new Moon()
            {
                Position = new P3(17, -7, -11)
            };
            var c = new Moon()
            {
                Position = new P3(1, 4, -1)
            };
            var a = new Moon()
            {
                Position = new P3(6, -2, -6)
            };
            var d = new Moon()
            {
                Position = new P3(19, 11, 9)
            };
            var system = new MoonSystem(new[] { a, b, c, d });

            system.Turn(1000);

            Console.WriteLine($"Part 1:{system.Energy}");

            system.Reset();

            var sw    = Stopwatch.StartNew();
            var cycle = system.CalculateCycle();

            sw.Stop();
            Console.WriteLine($"Part 2:{cycle} in {sw.ElapsedMilliseconds}ms");
        }
Esempio n. 2
0
        public void Part1_Example1()
        {
            var a = new Moon()
            {
                Position = new P3(-1, 0, 2)
            };
            var b = new Moon()
            {
                Position = new P3(2, -10, -7)
            };
            var c = new Moon()
            {
                Position = new P3(4, -8, 8)
            };
            var d = new Moon()
            {
                Position = new P3(3, 5, -1)
            };

            var system = new MoonSystem(a, b, c, d);

            system.Turn(1);

            // Positions after 1 step:
            Assert.Equal(new P3(2, -1, 1), system[0].Position);
            Assert.Equal(new P3(3, -7, -4), system[1].Position);
            Assert.Equal(new P3(1, -7, 5), system[2].Position);
            Assert.Equal(new P3(2, 2, 0), system[3].Position);
            // Velocities after 1 step:
            Assert.Equal(new P3(3, -1, -1), system[0].Velocity);
            Assert.Equal(new P3(1, 3, 3), system[1].Velocity);
            Assert.Equal(new P3(-3, 1, -3), system[2].Velocity);
            Assert.Equal(new P3(-1, -3, 1), system[3].Velocity);
        }
Esempio n. 3
0
        public void Part1_Example2()
        {
            var b = new Moon()
            {
                Position = new P3(-8, -10, 0)
            };
            var c = new Moon()
            {
                Position = new P3(5, 5, 10)
            };
            var a = new Moon()
            {
                Position = new P3(2, -7, 3)
            };
            var d = new Moon()
            {
                Position = new P3(9, -8, -3)
            };

            var system = new MoonSystem(new [] { a, b, c, d });

            system.Turn(100);

            Assert.Equal(1940, system.Energy);
        }
Esempio n. 4
0
        public void Part2_Example1()
        {
            var a = new Moon()
            {
                Position = new P3(-1, 0, 2)
            };
            var b = new Moon()
            {
                Position = new P3(2, -10, -7)
            };
            var c = new Moon()
            {
                Position = new P3(4, -8, 8)
            };
            var d = new Moon()
            {
                Position = new P3(3, 5, -1)
            };

            var system = new MoonSystem(a, b, c, d);
            var cycle  = system.CalculateCycle();

            Assert.Equal(2772L, cycle);
        }
Esempio n. 5
0
        public void Part2_Example2()
        {
            var b = new Moon()
            {
                Position = new P3(-8, -10, 0)
            };
            var c = new Moon()
            {
                Position = new P3(5, 5, 10)
            };
            var a = new Moon()
            {
                Position = new P3(2, -7, 3)
            };
            var d = new Moon()
            {
                Position = new P3(9, -8, -3)
            };

            var system = new MoonSystem(a, b, c, d);
            var cycle  = system.CalculateCycle();

            Assert.Equal(4686774924L, cycle);
        }