internal new void ConnectToInternal(Bus bus) { base.ConnectToInternal(bus); }
public BusSlaveOfMaster(BusMasterSlave owner, Bus bus, string name) : base(bus, name) { _owner = owner; }
public override void ConnectTo(Bus bus) { base.ConnectTo(bus); _owner.ConnectToInternal(bus); }
public BusSlaveOfMaster(BusMasterSlave owner, Bus bus) : base(bus) { _owner = owner; }
private void ConnectToInternal(Bus bus) { base.ConnectTo(bus); }
public BusMasterSlave(Bus bus, string name) : base(bus, name) { _slave = new BusSlaveOfMaster(this, bus, name + "-Slave"); }
public BusMasterSlave(Bus bus) : base(bus) { _slave = new BusSlaveOfMaster(this, bus); }
public override void ConnectTo(Bus bus) { base.ConnectTo(bus); Slave.ConnectTo(bus); }