//Function to disable the tab system public void DisableTabSystem() { //Set selected tab to null selectedTab = null; //For every main body window for (int i = 0; i < objectsToSwap.Count; i++) { //Call deselect callback on tab if (i < tabButtons.Count) { if (tabButtons[i] != null) { tabButtons[i].Deselect(); } } //If disable tabs on switch mode if (handleTabDisabled) { //Try to get animator JUCLUIAnimator animator = objectsToSwap[i].GetComponent <JUCLUIAnimator>(); //If animator is present if (animator != null) { //Run disable animation animator.Disable(); } else { //Disable body window objectsToSwap[i].SetActive(false); } } } //Reset the tab colours ResetTabColours(); //Disable header JUCLUIAnimator headerAnimator = GetComponent <JUCLUIAnimator>(); headerAnimator.Disable(); }
//When the tab is selected public void OnTabSelected(JUCLTabButton button) { //If tabs cannot be reselected if (!canReselectTabs) { //If new tab is equal to current tab if (button == selectedTab) { //return out of function return; } } //Callback on deselect if (selectedTab != null) { selectedTab.Deselect(); } //Assign selected tab selectedTab = button; //Select callback selectedTab.Select(); //Reset tabs ResetTabColours(); //Set to active colour button.background.color = tabActiveColour; //Get page index for that tab int index = button.transform.GetSiblingIndex(); //Set page index active for (int i = 0; i < objectsToSwap.Count; i++) { if (i == index) { if (handleTabEnabled) { //Try to get animator JUCLUIAnimator animator = objectsToSwap[i].GetComponent <JUCLUIAnimator>(); //If animator is present if (animator != null) { //Run show animation animator.Show(); } else { //Disable body window objectsToSwap[i].SetActive(true); } } } else { //If tab should be disabled automatically if (handleTabDisabled) { //Try to get animator JUCLUIAnimator animator = objectsToSwap[i].GetComponent <JUCLUIAnimator>(); //If animator is present if (animator != null) { //Run disable animation animator.Disable(); } else { //Disable body window objectsToSwap[i].SetActive(false); } } } } }