Esempio n. 1
0
        public void Main2()
        {
            // The client code may or may not know about the Concrete Iterator
            // or Collection classes, depending on the level of indirection you
            // want to keep in your program.
            var collection = new WordsCollection();

            collection.AddItem("First");
            collection.AddItem("Second");
            collection.AddItem("Third");

            Console.WriteLine("Straight traversal:");

            foreach (object element in collection)
            {
                Console.WriteLine(element);
            }

            Console.WriteLine("\nReverse traversal:");

            collection.ReverseDirection();

            foreach (object element in collection)
            {
                Console.WriteLine(element);
            }
        }
Esempio n. 2
0
        private static void Main(string[] args)
        {
            var collection = new WordsCollection();

            collection.AddItem("First");
            collection.AddItem("Second");
            collection.AddItem("Third");

            Console.WriteLine("Straight traversal:");
            foreach (var element in collection)
            {
                Console.WriteLine(element);
            }

            Console.WriteLine("\nReverse traversal:");
            collection.ReverseDirection();
            foreach (var element in collection)
            {
                Console.WriteLine(element);
            }
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            Console.WriteLine("Iterator pattern");
            Console.WriteLine("==============");

            var collection = new WordsCollection();

            collection.AddItem("First");
            collection.AddItem("Second");
            collection.AddItem("Third");

            Console.WriteLine("Straight traversal:");

            foreach (var element in collection)
            {
                Console.WriteLine(element);
            }

            Console.WriteLine("\nReverse traversal:");

            collection.ReverseDirection();

            foreach (var element in collection)
            {
                Console.WriteLine(element);
            }



            //BadConcreteAggregateIzaListOfInt izaListOfInt = new BadConcreteAggregateIzaListOfInt();
            //BadIIterator ci = izaListOfInt.Iterator();
            //int a = 78;
            //int b = 98;
            //ci.Add(a);
            //ci.Add(b);
            //Console.WriteLine("Do we have 98? " + ci.Find(b));
        }
        static void Main(string[] args)
        {
            // Клиентский код может знать или не знать о Конкретном Итераторе
            // или классах Коллекций, в зависимости от уровня косвенности,
            // который вы хотите сохранить в своей программе.
            var collection = new WordsCollection();

            collection.AddItem("1");
            collection.AddItem("2");
            collection.AddItem("3");
            collection.AddItem("4");
            collection.AddItem("5");
            collection.AddItem("6");
            collection.AddItem("7");
            collection.AddItem("8");
            collection.AddItem("9");
            collection.AddItem("10");

            Console.WriteLine("Straight traversal:");

            foreach (var element in collection)
            {
                Console.WriteLine(element);
            }

            Console.WriteLine("\nReverse traversal:");

            collection.ReverseDirection();

            foreach (var element in collection)
            {
                Console.WriteLine(element);
            }

            Console.ReadLine();
        }