public Vector3?getLastSpaceAlongRayConsideringResourceBlocks(Ray ray) { return(jobSiteManager.getLastSpaceAlongRayConsideringResourceBlocks(ray, getLastSpaceAlongRayInAndFromWorldSpace(ray))); }
public Vector3?getLastSpaceAlongRayConsideringResourceBlocks(Ray ray) { return(jobSiteManager.getLastSpaceAlongRayConsideringResourceBlocks(ray, getLastSpaceAlongRayInAndFromWorldSpace(ray))); }