internal ScriptCode/*!*/ TransformToAst(CompilationMode mode, CompilerContext/*!*/ context) { // Create the ast generator // Use the PrintExpression value for the body (global level code) PythonCompilerOptions pco = context.Options as PythonCompilerOptions; Debug.Assert(pco != null); string name; if (!context.SourceUnit.HasPath || (pco.Module & ModuleOptions.ExecOrEvalCode) != 0) { name = "<module>"; } else { name = context.SourceUnit.Path; } AstGenerator ag = new AstGenerator(mode, context, _body.Span, name, false, _printExpressions); MSAst.Expression body = Ast.Block( Ast.Call( AstGenerator.GetHelperMethod("ModuleStarted"), ag.LocalContext, AstUtils.Constant(ag.BinderState, typeof(object)), AstUtils.Constant(_languageFeatures) ), ag.UpdateLineNumber(0), ag.UpdateLineUpdated(false), ag.WrapScopeStatements(Transform(ag)), // new ComboActionRewriter().VisitNode(Transform(ag)) AstUtils.Empty() ); if (_isModule) { string moduleName = pco.ModuleName; if (moduleName == null) { #if !SILVERLIGHT if (context.SourceUnit.HasPath && context.SourceUnit.Path.IndexOfAny(Path.GetInvalidFileNameChars()) == -1) { moduleName = Path.GetFileNameWithoutExtension(context.SourceUnit.Path); #else if (context.SourceUnit.HasPath) { moduleName = context.SourceUnit.Path; #endif } else { moduleName = "<module>"; } } Debug.Assert(moduleName != null); body = Ast.Block( ag.Globals.Assign(ag.Globals.GetVariable(ag, _fileVariable), Ast.Constant(name)), ag.Globals.Assign(ag.Globals.GetVariable(ag, _nameVariable), Ast.Constant(moduleName)), body // already typed to void ); if ((pco.Module & ModuleOptions.Initialize) != 0) { MSAst.Expression tmp = ag.HiddenVariable(typeof(object), "$originalModule"); // TODO: Should be try/fault body = AstUtils.Try( Ast.Assign(tmp, Ast.Call(AstGenerator.GetHelperMethod("PublishModule"), ag.LocalContext, Ast.Constant(moduleName))), body ).Catch( typeof(Exception), Ast.Call(AstGenerator.GetHelperMethod("RemoveModule"), ag.LocalContext, Ast.Constant(moduleName), tmp), Ast.Rethrow(body.Type) ); } } body = ag.AddProfiling(body); body = ag.AddReturnTarget(body); if (body.Type == typeof(void)) { body = Ast.Block(body, Ast.Constant(null)); } return ag.MakeScriptCode(body, context, this); }