void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.gScreen = ((Iris.Framework.GameScreen)(target)); return; case 2: this.bidon = ((System.Windows.Controls.Button)(target)); #line 18 "..\..\..\MainWindow.xaml" this.bidon.Click += new System.Windows.RoutedEventHandler(this.fonctionBidonne); #line default #line hidden return; } this._contentLoaded = true; }
public ScriptEval(GameScreen gameScreen) { gScreen = gameScreen; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.gScreen = ((Iris.Framework.GameScreen)(target)); return; case 2: this.bidon = ((System.Windows.Controls.Button)(target)); #line 7 "..\..\..\MainWindow.xaml" this.bidon.Click += new System.Windows.RoutedEventHandler(this.fonctionBidonne); #line default #line hidden return; } this._contentLoaded = true; }