public GOOD(InventoryKamera genshinData) : this() { // Get rid of VS warning since we are converting this class to JSON Format = "GOOD"; Version = 1; AppVersion = Regex.Replace(Assembly.GetExecutingAssembly().GetName().Version.ToString(), @"[.0]*$", string.Empty); Source = "Inventory_Kamera"; // Assign Characters if (genshinData.Characters.Count > 0) { Characters = new List <Character>(genshinData.Characters); } // Assign Weapons if (genshinData.Inventory.Weapons.Count > 0) { Weapons = new List <Weapon>(genshinData.Inventory.Weapons); } // Assign Artifacts if (genshinData.Inventory.Artifacts.Count > 0) { Artifacts = new List <Artifact>(genshinData.Inventory.Artifacts); } // Assign materials if (genshinData.Inventory.AllMaterials.Count > 0) { Materials = new Dictionary <string, int>(); } genshinData.Inventory.AllMaterials.ToList().ForEach(material => Materials.Add(material.name, material.count)); }
private void StartButton_Clicked(object sender, EventArgs e) { GC.Collect(); UserInterface.ResetAll(); UserInterface.SetProgramStatus("Scanning"); Logger.Info("Starting scan"); if (Directory.Exists(OutputPath_TextBox.Text) || Directory.CreateDirectory(OutputPath_TextBox.Text).Exists) { if (running) { Logger.Debug("Already running"); return; } running = true; HotkeyManager.Current.AddOrReplace("Stop", Keys.Enter, Hotkey_Pressed); Logger.Info("Hotkey registered"); var settings = Properties.Settings.Default; var options = $"\n\tWeapons:\t\t\t {settings.ScanWeapons}\n" + $"\tArtifacts:\t\t\t {settings.ScanArtifacts}\n" + $"\tCharacters:\t\t\t {settings.ScanCharacters}\n" + $"\tDev Items:\t\t\t {settings.ScanCharDevItems}\n" + $"\tMaterials:\t\t\t {settings.ScanMaterials}\n" + $"\tMin Weapon Rarity:\t {settings.MinimumWeaponRarity}\n" + $"\tMin Artifact Rarity: {settings.MinimumArtifactRarity}\n" + $"\tDelay:\t\t\t\t {settings.ScannerDelay}"; scannerThread = new Thread(() => { try { // Get Screen Location and Size Navigation.Initialize(); List <Size> sizes = new List <Size> { new Size(16, 9), new Size(8, 5), }; if (!sizes.Contains(Navigation.GetAspectRatio())) { throw new NotImplementedException($"{Navigation.GetSize().Width}x{Navigation.GetSize().Height} is an unsupported resolution."); } if (Navigation.GetSize() != Navigation.CaptureWindow().Size) { throw new FormatException("Window size and screenshot size mismatch. Please make sure the game is not in a fullscreen mode."); } data = new InventoryKamera(); // Add navigation delay Navigation.SetDelay(ScannerDelayValue(Delay)); Logger.Info("Scan settings: {0}", options); // The Data object of json object data.GatherData(); // Covert to GOOD GOOD good = new GOOD(data); Logger.Info("Data converted to GOOD"); // Make Json File good.WriteToJSON(OutputPath_TextBox.Text); Logger.Info("Exported data"); UserInterface.SetProgramStatus("Finished"); } catch (ThreadAbortException) { // Workers can get stuck if the thread is aborted or an exception is raised if (!(data is null)) { data.StopImageProcessorWorkers(); } UserInterface.SetProgramStatus("Scan stopped"); } catch (NotImplementedException ex) { UserInterface.AddError(ex.Message); } catch (Exception ex) { // Workers can get stuck if the thread is aborted or an exception is raised if (!(data is null)) { data.StopImageProcessorWorkers(); } UserInterface.AddError(ex.ToString()); UserInterface.SetProgramStatus("Scan aborted", ok: false); } finally { ResetUI(); running = false; Logger.Info("Scanner stopped"); } }) { IsBackground = true }; scannerThread.Start(); } else { if (string.IsNullOrWhiteSpace(OutputPath_TextBox.Text)) { UserInterface.AddError("Please set an output directory"); } else { UserInterface.AddError($"{OutputPath_TextBox.Text} is not a valid directory"); } } }