Esempio n. 1
0
 internal void InitializeNextLevel(int i_NumOfCols, int i_EnemiesAdditionalScore)
 {
     m_JumpingRight    = true;
     m_FrameTime       = TimeSpan.FromSeconds(0.5);
     m_JumpingDistance = k_StartingJumpingDistance;
     m_NumOfCols       = i_NumOfCols;
     createEnemies(i_EnemiesAdditionalScore);
     r_ShootingMachine.Reset();
 }
Esempio n. 2
0
 public override void ReInitialize()
 {
     resetShip();
     r_ShootingMachine.Reset();
 }