public static GenerateRandom ( int count ) : byte[] | ||
count | int | |
return | byte[] |
public void GenerateKey() { byte[] key = Helpers.GenerateRandom(_outer.BaseKeySize.BitSizeToByteSize()); SetKey(key); }
public void GenerateIV() { byte[] iv = Helpers.GenerateRandom(_outer.BlockSize.BitSizeToByteSize()); _outer.IV = iv; }