public override void Initialize(InsightServer _server, ModuleManager _manager) { Debug.Log("[ServerMatchMaker] - Initialization"); server = _server; gameModule = _manager.GetModule <GameMasterManager>(); RegisterHandlers(); }
public override void Initialize(InsightServer _server, ModuleManager _manager) { Debug.Log("[ChatServer] - Initialization"); server = _server; authModule = _manager.GetModule <ServerAuthentication>(); gameModule = _manager.GetModule <GameMasterManager>(); RegisterHandlers(); }