Esempio n. 1
0
        public void RestartGame(bool start)
        {
            if (gamePaused)
            {
                if (OnPauseGame != null)
                {
                    OnPauseGame(false);
                }
                GameOver(GameOverType.Quit, false);
            }

            dataManager.ResetValues();
            infiniteObjectGenerator.ResetValues();
            powerUpManager.ResetValues();
            playerController.ResetValues(false);
            cameraController.ResetValues();
            if (chaseController != null)
            {
                chaseController.Reset(false);
            }
            if (showTutorial)
            {
                infiniteObjectGenerator.ShowStartupObjects(true);
            }
            else
            {
                // show the startup objects if there are any
                if (!infiniteObjectGenerator.ShowStartupObjects(false))
                {
                    infiniteObjectGenerator.SpawnObjectRun(false);
                }
            }
            infiniteObjectGenerator.ReadyFromReset();

            if (start)
            {
                StartGame(true);
            }
        }