WriteString() public method

Write a string to the underlying buffer.
public WriteString ( string text ) : int
text string The text string to write to the buffer. The string will be converted to Unicode.
return int
        /// <summary>
        /// Interactive Mode allows the user to key in message after message, and have the message sent over the covert channel.
        /// </summary>
        private void InteractiveMode()
        {
            // Update the screen with the parameters of the chat session
            this.PrintInteractiveMode(ChannelTools.CommunicationMode.Alice);

            // Wait for the client connection
            this.WriteVerbose("Waiting for client connect . . .");

            NamedPipeServerStream pipeServer = new NamedPipeServerStream(
                this.CmdletGuid,
                PipeDirection.InOut);

            DerivedValue derived = new DerivedValue(this.Passphrase);
            string handshake = derived.GetString(3, 12);
            this.WriteVerbose(string.Format("Handshaking with {0}.", handshake));

            pipeServer.WaitForConnection();
            this.WriteVerbose("Connected. Ready to send chat messages.");

            try
            {
                // Read the request from the client
                IncogStream stream = new IncogStream(pipeServer, this.Passphrase, this.TargetEntropy);

                // Verify our identity to the connected client using a handshake string
                stream.WriteString(handshake);

                do
                {
                    Console.Write("{0}> ", this.CmdletName);
                    string line = Console.ReadLine();
                    if (line == string.Empty) continue;
                    stream.WriteString(line);
                    if (line.ToLower() == "exit") break;
                }
                while (true);
            }
            catch (System.IO.IOException e)
            {
                // Catch the IOException that is raised if the pipe is broken or disconnected.
                this.WriteWarning(e.Message);
            }

            pipeServer.Close();
        }