Esempio n. 1
0
 private void createPlayerThreads(WorkerThreadStart <SensorData> threadStart)
 {
     foreach (var player in playerId_playerState)
     {
         WorkerThread <SensorData> worker = new WorkerThread <SensorData>(threadStart, player.Value);
         playerId_playerThread.Add(player.Key, worker);
         worker.Start();
     }
     playerId_playerThread_ro = new ReadOnlyDictionary <string, WorkerThread <SensorData> >(playerId_playerThread);
 }
Esempio n. 2
0
 private void createPlayerThreads(WorkerThreadStart <PlayerData> threadStart)
 {
     foreach (var player in playerId_playerState)
     {
         WorkerThread <PlayerData> worker =
             new WorkerThread <PlayerData>(threadStart, player.Value);
         playerId_playerThread.Add(player.Key, worker);
         worker.Start();
     }
 }
Esempio n. 3
0
 protected override void initializeStrategy()
 {
     worker = new WorkerThread <SensorData>(this.threadStart, null);
     worker.Start();
 }