GetPaletteIndex() public method

Gets palette index for the given pixel.
public GetPaletteIndex ( ImageProcessor.Imaging.Colors.Color32 pixel ) : byte
pixel ImageProcessor.Imaging.Colors.Color32 /// The pixel to return the index for. ///
return byte
Esempio n. 1
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        /// <summary>
        /// Gets an enumerable array of bytes representing each row of the image.
        /// </summary>
        /// <param name="image">
        /// The <see cref="ImageBuffer"/> for storing and manipulating pixel information.
        /// </param>
        /// <param name="lookups">
        /// The array of <see cref="Color32"/> containing indexed versions of the images colors.
        /// </param>
        /// <param name="alphaThreshold">
        /// The alpha threshold.
        /// </param>
        /// <param name="paletteHistogram">
        /// The palette histogram.
        /// </param>
        /// <returns>
        /// The enumerable list of <see cref="byte"/> representing each pixel.
        /// </returns>
        private static IEnumerable <byte[]> IndexedPixels(ImageBuffer image, Color32[] lookups, int alphaThreshold, PaletteColorHistory[] paletteHistogram)
        {
            byte[]        lineIndexes = new byte[image.Image.Width];
            PaletteLookup lookup      = new PaletteLookup(lookups);

            // Determine the correct fallback color.
            byte fallback = lookups.Length < AlphaMax ? AlphaMin : AlphaMax;

            foreach (Color32[] pixelLine in image.PixelLines)
            {
                int length = pixelLine.Length;
                for (int i = 0; i < length; i++)
                {
                    Color32 pixel     = pixelLine[i];
                    byte    bestMatch = fallback;
                    if (pixel.A > alphaThreshold)
                    {
                        bestMatch = lookup.GetPaletteIndex(pixel);
                        paletteHistogram[bestMatch].AddPixel(pixel);
                    }

                    lineIndexes[i] = bestMatch;
                }

                yield return(lineIndexes);
            }
        }
Esempio n. 2
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        /// <summary>
        /// Gets an enumerable array of bytes representing each row of the image.
        /// </summary>
        /// <param name="image">
        /// The <see cref="ImageBuffer"/> for storing and manipulating pixel information.
        /// </param>
        /// <param name="lookups">
        /// The array of <see cref="Color32"/> containing indexed versions of the images colors.
        /// </param>
        /// <param name="alphaThreshold">
        /// The alpha threshold.
        /// </param>
        /// <param name="paletteHistogram">
        /// The palette histogram.
        /// </param>
        /// <returns>
        /// The enumerable list of <see cref="byte"/> representing each pixel.
        /// </returns>
        private static IEnumerable<byte[]> IndexedPixels(ImageBuffer image, Color32[] lookups, int alphaThreshold, PaletteColorHistory[] paletteHistogram)
        {
            byte[] lineIndexes = new byte[image.Image.Width];
            PaletteLookup lookup = new PaletteLookup(lookups);

            // Determine the correct fallback color.
            byte fallback = lookups.Length < AlphaMax ? AlphaMin : AlphaMax;
            foreach (Color32[] pixelLine in image.PixelLines)
            {
                int length = pixelLine.Length;
                for (int i = 0; i < length; i++)
                {
                    Color32 pixel = pixelLine[i];
                    byte bestMatch = fallback;
                    if (pixel.A > alphaThreshold)
                    {
                        bestMatch = lookup.GetPaletteIndex(pixel);
                        paletteHistogram[bestMatch].AddPixel(pixel);
                    }

                    lineIndexes[i] = bestMatch;
                }

                yield return lineIndexes;
            }
        }