Esempio n. 1
0
        private static void FindNeighbours(DirectionGraph graph, DirectionNode[,] nodes)
        {
            int count = graph.Nodes.Count;

            int[,] adjmatrix = new int[count, count];

            Dictionary <DirectionNode, int> dict = new Dictionary <DirectionNode, int>(40);
            int k = 0;

            foreach (DirectionNode node in graph.Nodes)
            {
                dict.Add(node, k);
                ++k;
            }

            int width  = nodes.GetLength(0);
            int height = nodes.GetLength(1);

            for (int j = 1; j < height; j++)
            {
                for (int i = 1; i < width; i++)
                {
                    DirectionNode curr = nodes[i, j];
                    if (curr == null || curr.Weight < MINNOISECOUNT)
                    {
                        continue;
                    }
                    DirectionNode l = nodes[i - 1, j];
                    DirectionNode u = nodes[i, j - 1];

                    int num1, num2;
                    if (l != null && l != curr && l.Weight >= MINNOISECOUNT)
                    {
                        dict.TryGetValue(l, out num1);
                        dict.TryGetValue(curr, out num2);
                        adjmatrix[num1, num2]++;
                        adjmatrix[num2, num1]++;
                    }
                    if (u != null && u != curr && u.Weight >= MINNOISECOUNT)
                    {
                        dict.TryGetValue(u, out num1);
                        dict.TryGetValue(curr, out num2);
                        adjmatrix[num1, num2]++;
                        adjmatrix[num2, num1]++;
                    }
                }
            }


            graph.perimeterarray = adjmatrix;
        }
Esempio n. 2
0
        private static void FindNeighbours(DirectionGraph graph, DirectionNode[,] nodes)
        {
            int count = graph.Nodes.Count;
            int[,] adjmatrix = new int[count, count];

            Dictionary<DirectionNode, int> dict = new Dictionary<DirectionNode, int>(40);
            int k = 0;
            foreach (DirectionNode node in graph.Nodes)
            {
                dict.Add(node, k);
                ++k;
            }

            int width = nodes.GetLength(0);
            int height = nodes.GetLength(1);

            for (int j = 1; j < height; j++)
            {
                for (int i = 1; i < width; i++)
                {
                    DirectionNode curr = nodes[i, j];
                    if (curr == null || curr.Weight < MINNOISECOUNT) continue;
                    DirectionNode l = nodes[i - 1, j];
                    DirectionNode u = nodes[i, j - 1];

                    int num1, num2;
                    if (l != null && l != curr && l.Weight >= MINNOISECOUNT)
                    {
                        dict.TryGetValue(l, out num1);
                        dict.TryGetValue(curr, out num2);
                        adjmatrix[num1, num2]++;
                        adjmatrix[num2, num1]++;
                    }
                    if (u != null && u != curr && u.Weight >= MINNOISECOUNT)
                    {
                        dict.TryGetValue(u, out num1);
                        dict.TryGetValue(curr, out num2);
                        adjmatrix[num1, num2]++;
                        adjmatrix[num2, num1]++;
                    }
                }
            }


            graph.perimeterarray = adjmatrix;
        }
Esempio n. 3
0
        private static DirectionGraph CreateGraph(DirectionalImage directions)
        {

            DirectionGraph graph = new DirectionGraph();
            int width = directions.arr.GetLength(0);
            int height = directions.arr.GetLength(1);

            DirectionNode[,] tempnodes = new DirectionNode[width, height];

            DirectionNode dirnode;
            #region First line and first column


            if (directions.arr[0, 0] != 9)
            {
                dirnode = new DirectionNode();
                dirnode.direction = directions.arr[0, 0];
                dirnode.add(new Point(0, 0));
                graph.add(dirnode);
                tempnodes[0, 0] = dirnode;
            }
            for (int i = 1; i < width; i++)
            {
                byte curr = directions.arr[i, 0];
                if (curr == 9) continue;
                byte l = directions.arr[i - 1, 0];
                if (curr == l)
                {
                    tempnodes[i, 0] = tempnodes[i - 1, 0];
                    tempnodes[i - 1, 0].add(new Point(i, 0));
                }
                else
                {
                    dirnode = new DirectionNode();
                    dirnode.direction = curr;
                    dirnode.add(new Point(i, 0));
                    graph.add(dirnode);
                    tempnodes[i, 0] = dirnode;
                }
            }

            int a = 1;

            for (int j = 1; j < height; j++)
            {
                byte curr = directions.arr[0, j];
                if (curr == 9) continue;
                byte u = directions.arr[0, j - 1];
                if (curr == u)
                {
                    tempnodes[0, j] = tempnodes[0, j - 1];
                    tempnodes[0, j - 1].add(new Point(0, j));
                }
                else
                {
                    dirnode = new DirectionNode();
                    dirnode.direction = curr;
                    dirnode.add(new Point(0, j));
                    graph.add(dirnode);
                    tempnodes[0, j] = dirnode;
                }
            }

            #endregion

            int b = 0;

            #region Main
            for (int j = 1; j < directions.arr.GetLength(1); j++)
            {
                for (int i = 1; i < directions.arr.GetLength(0); i++)
                {
                    byte curr = directions.arr[i, j];
                    if (curr == 9) continue;
                    byte l = directions.arr[i - 1, j];
                    byte u = directions.arr[i, j - 1];

                    if (curr == l && curr == u && tempnodes[i, j - 1] != tempnodes[i - 1, j])
                    {
                        DirectionNode input, output;
                        if (tempnodes[i - 1, j].Weight > tempnodes[i, j - 1].Weight)
                        {
                            input = tempnodes[i, j - 1];
                            output = tempnodes[i - 1, j];
                        }
                        else
                        {
                            output = tempnodes[i, j - 1];
                            input = tempnodes[i - 1, j];
                        }

                        foreach (Point point in input.PointList)
                        {
                            tempnodes[point.x, point.y] = output;
                            output.add(point);
                        }
                        tempnodes[i, j] = output;
                        input.PointList.Clear();
                        output.add(new Point(i, j));
                    }

                    else if (curr == l)
                    {
                        tempnodes[i, j] = tempnodes[i - 1, j];
                        tempnodes[i - 1, j].add(new Point(i, j));
                    }
                    else if (curr == u)
                    {
                        tempnodes[i, j] = tempnodes[i, j - 1];
                        tempnodes[i, j - 1].add(new Point(i, j));
                    }
                    else
                    {
                        dirnode = new DirectionNode();
                        dirnode.direction = curr;
                        dirnode.add(new Point(i, j));
                        graph.add(dirnode);
                        tempnodes[i, j] = dirnode;
                    }
                }
            }

            #endregion

            DirectionGraph endgraph = new DirectionGraph();
            foreach (DirectionNode node in graph.Nodes)
            {
                if (node.Weight >= MINNOISECOUNT) endgraph.add(node);
            }


            #region computeweights

            foreach (DirectionNode node in endgraph.Nodes)
            {
                node.ComputeCenter();
            }

            #endregion

            FindNeighbours(endgraph, tempnodes); //tempnodes - array with references to DirectionNodes
            return endgraph;
        }
Esempio n. 4
0
 public void add(DirectionNode p)
 {
     Nodes.Add(p);
 }
Esempio n. 5
0
        private static DirectionGraph CreateGraph(DirectionalImage directions)
        {
            DirectionGraph graph  = new DirectionGraph();
            int            width  = directions.arr.GetLength(0);
            int            height = directions.arr.GetLength(1);

            DirectionNode[,] tempnodes = new DirectionNode[width, height];

            DirectionNode dirnode;

            #region First line and first column


            if (directions.arr[0, 0] != 9)
            {
                dirnode           = new DirectionNode();
                dirnode.direction = directions.arr[0, 0];
                dirnode.add(new Point(0, 0));
                graph.add(dirnode);
                tempnodes[0, 0] = dirnode;
            }
            for (int i = 1; i < width; i++)
            {
                byte curr = directions.arr[i, 0];
                if (curr == 9)
                {
                    continue;
                }
                byte l = directions.arr[i - 1, 0];
                if (curr == l)
                {
                    tempnodes[i, 0] = tempnodes[i - 1, 0];
                    tempnodes[i - 1, 0].add(new Point(i, 0));
                }
                else
                {
                    dirnode           = new DirectionNode();
                    dirnode.direction = curr;
                    dirnode.add(new Point(i, 0));
                    graph.add(dirnode);
                    tempnodes[i, 0] = dirnode;
                }
            }

            int a = 1;

            for (int j = 1; j < height; j++)
            {
                byte curr = directions.arr[0, j];
                if (curr == 9)
                {
                    continue;
                }
                byte u = directions.arr[0, j - 1];
                if (curr == u)
                {
                    tempnodes[0, j] = tempnodes[0, j - 1];
                    tempnodes[0, j - 1].add(new Point(0, j));
                }
                else
                {
                    dirnode           = new DirectionNode();
                    dirnode.direction = curr;
                    dirnode.add(new Point(0, j));
                    graph.add(dirnode);
                    tempnodes[0, j] = dirnode;
                }
            }

            #endregion

            int b = 0;

            #region Main
            for (int j = 1; j < directions.arr.GetLength(1); j++)
            {
                for (int i = 1; i < directions.arr.GetLength(0); i++)
                {
                    byte curr = directions.arr[i, j];
                    if (curr == 9)
                    {
                        continue;
                    }
                    byte l = directions.arr[i - 1, j];
                    byte u = directions.arr[i, j - 1];

                    if (curr == l && curr == u && tempnodes[i, j - 1] != tempnodes[i - 1, j])
                    {
                        DirectionNode input, output;
                        if (tempnodes[i - 1, j].Weight > tempnodes[i, j - 1].Weight)
                        {
                            input  = tempnodes[i, j - 1];
                            output = tempnodes[i - 1, j];
                        }
                        else
                        {
                            output = tempnodes[i, j - 1];
                            input  = tempnodes[i - 1, j];
                        }

                        foreach (Point point in input.PointList)
                        {
                            tempnodes[point.x, point.y] = output;
                            output.add(point);
                        }
                        tempnodes[i, j] = output;
                        input.PointList.Clear();
                        output.add(new Point(i, j));
                    }

                    else if (curr == l)
                    {
                        tempnodes[i, j] = tempnodes[i - 1, j];
                        tempnodes[i - 1, j].add(new Point(i, j));
                    }
                    else if (curr == u)
                    {
                        tempnodes[i, j] = tempnodes[i, j - 1];
                        tempnodes[i, j - 1].add(new Point(i, j));
                    }
                    else
                    {
                        dirnode           = new DirectionNode();
                        dirnode.direction = curr;
                        dirnode.add(new Point(i, j));
                        graph.add(dirnode);
                        tempnodes[i, j] = dirnode;
                    }
                }
            }

            #endregion

            DirectionGraph endgraph = new DirectionGraph();
            foreach (DirectionNode node in graph.Nodes)
            {
                if (node.Weight >= MINNOISECOUNT)
                {
                    endgraph.add(node);
                }
            }


            #region computeweights

            foreach (DirectionNode node in endgraph.Nodes)
            {
                node.ComputeCenter();
            }

            #endregion

            FindNeighbours(endgraph, tempnodes); //tempnodes - array with references to DirectionNodes
            return(endgraph);
        }
Esempio n. 6
0
 public void add(DirectionNode p)
 {
     Nodes.Add(p);
 }