private igImageButton ( |
||
user_texture_id | ||
size | Vector2 | |
uv0 | Vector2 | |
uv1 | Vector2 | |
frame_padding | int | |
bg_col | Vector4 | |
tint_col | Vector4 | |
return | bool |
public static bool ImageButton( int userTextureID, ImVec2 size, ImVec2 uv0, ImVec2 uv1, int framePadding, ImVec4 backgroundColor, ImVec4 tintColor) => ImGuiNative.igImageButton((IntPtr)userTextureID, size, uv0, uv1, framePadding, backgroundColor, tintColor);
public static bool ImageButton( IntPtr userTextureID, Vector2 size, Vector2 uv0, Vector2 uv1, int framePadding, Vector4 backgroundColor, Vector4 tintColor) { return(ImGuiNative.igImageButton(userTextureID, size, uv0, uv1, framePadding, backgroundColor, tintColor)); }
public static bool ImageButton( IntPtr userTextureID, Vector2 size, Vector2 uv0, Vector2 uv1, int framePadding, Color backgroundColor, Color tintColor) { return(ImGuiNative.igImageButton(userTextureID, size.ToNumericsVector2(), uv0.ToNumericsVector2(), uv1.ToNumericsVector2(), framePadding, backgroundColor.ToNumericsVector4(), tintColor.ToNumericsVector4())); }