/// <summary>
        /// ctor
        /// </summary>
        /// <param name="game">Game associated with the manager</param>
        public InputHandlerService(Game game) : base(game)
        {
            KeyboardManager = new KeyboardStateManager(game);
            GamePadManager = new GamePadManager(game);
#if WINDOWS
            MouseManager = new MouseStateManager(game);
#endif
#if WINDOWS_PHONE
        AccelerometerManager = new AccelerometerManager(game);
        TouchManager = new TouchCollectionManager(game);
        GamePadManager = new GamePadManager(game);
#endif
            //#if XBOX
            //        GamePadManager = new GamePadManager(game);
            //#endif
        }
Esempio n. 2
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        /// <summary>
        /// ctor
        /// </summary>
        /// <param name="game">Game associated with the manager</param>
        public InputHandlerService(Game game) : base(game)
        {
            KeyboardManager = new KeyboardStateManager(game);
            GamePadManager  = new GamePadManager(game);
#if WINDOWS
            MouseManager = new MouseStateManager(game);
#endif
#if WINDOWS_PHONE
            AccelerometerManager = new AccelerometerManager(game);
            TouchManager         = new TouchCollectionManager(game);
            GamePadManager       = new GamePadManager(game);
#endif
            //#if XBOX
            //        GamePadManager = new GamePadManager(game);
            //#endif
        }