Esempio n. 1
0
        public Play()
        {
            InitializeComponent();

            rows            = 10;
            columns         = 10;
            offset          = 20;
            comboTimerTicks = 0;
            time            = 120;
            freezeSeconds   = 0;
            squareWidth     = Resources._1.Width + 5;

            this.CenterToScreen();
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.Height          = 8 * offset + rows * squareWidth;
            this.Width           = 3 * offset + columns * squareWidth - 15;
            this.BackColor       = System.Drawing.Color.Black;
            this.DoubleBuffered  = true;

            comboScore           = false;
            bombWeaponSelected   = false;
            cutWeaponSelected    = false;
            freezeWeaponSelected = false;
            bombUsed             = false;
            cutUsed    = false;
            freezeUsed = false;

            nosTimer.Start();

            font = new Fonts("lgs.ttf", 28);

            sMatrix = new SquaresMatrix(rows, columns, squareWidth, offset);

            bomb               = new Square(80 + rows * squareWidth, offset + 150, squareWidth);
            bomb.image         = Resources.bomb;
            bomb.imageSelected = Resources.bomb_selected;
            bomb.imageDefault  = Resources.no_bomb;
            cut                  = new Square(80 + rows * squareWidth, offset + 195, squareWidth);
            cut.image            = Resources.cut_sword;
            cut.imageSelected    = Resources.cut_sword_selected;
            cut.imageDefault     = Resources.no_sword;
            freeze               = new Square(80 + rows * squareWidth, offset + 240, squareWidth);
            freeze.image         = Resources.freeze_time;
            freeze.imageSelected = Resources.no_freeze_time;
            mute                 = new Square(80 + rows * squareWidth, this.Width - squareWidth - offset - 5, squareWidth);
            mute.image           = Resources.volume;
            mute.imageSelected   = Resources.volume_off;
        }
Esempio n. 2
0
        public Play()
        {
            InitializeComponent();

            rows = 10;
            columns = 10;
            offset = 20;
            comboTimerTicks = 0;
            time = 120;
            freezeSeconds = 0;
            squareWidth = Resources._1.Width + 5;

            this.CenterToScreen();
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.Height = 8 * offset + rows * squareWidth;
            this.Width = 3 * offset + columns * squareWidth - 15;
            this.BackColor = System.Drawing.Color.Black;
            this.DoubleBuffered = true;

            comboScore = false;
            bombWeaponSelected = false;
            cutWeaponSelected = false;
            freezeWeaponSelected = false;
            bombUsed = false;
            cutUsed = false;
            freezeUsed = false;

            nosTimer.Start();

            font = new Fonts("lgs.ttf", 28);

            sMatrix = new SquaresMatrix(rows, columns, squareWidth, offset);

            bomb = new Square(80 + rows * squareWidth, offset + 150, squareWidth);
            bomb.image = Resources.bomb;
            bomb.imageSelected = Resources.bomb_selected;
            bomb.imageDefault = Resources.no_bomb;
            cut = new Square(80 + rows * squareWidth, offset + 195, squareWidth);
            cut.image = Resources.cut_sword;
            cut.imageSelected = Resources.cut_sword_selected;
            cut.imageDefault = Resources.no_sword;
            freeze = new Square(80 + rows * squareWidth, offset + 240, squareWidth);
            freeze.image = Resources.freeze_time;
            freeze.imageSelected = Resources.no_freeze_time;
            mute = new Square(80 + rows * squareWidth, this.Width - squareWidth - offset - 5, squareWidth);
            mute.image = Resources.volume;
            mute.imageSelected = Resources.volume_off;
        }