void OnDestroy() { if (ivrCardboard == null && ivr != null) { cardboardHead = ivr.headTarget.GetComponent <IVR_CardboardHead>(); if (cardboardHead != null) { DestroyImmediate(cardboardHead, true); } } }
void OnEnable() { ivrCardboard = (IVR_Cardboard)target; ivr = ivrCardboard.GetComponent <InstantVR>(); if (ivr != null) { cardboardHead = ivr.headTarget.GetComponent <IVR_CardboardHead>(); if (cardboardHead == null) { cardboardHead = ivr.headTarget.gameObject.AddComponent <IVR_CardboardHead>(); cardboardHead.extension = ivrCardboard; } IVR_Extension[] extensions = ivr.GetComponents <IVR_Extension>(); if (ivrCardboard.priority == -1) { ivrCardboard.priority = extensions.Length - 1; } for (int i = 0; i < extensions.Length; i++) { if (ivrCardboard == extensions[i]) { while (i < ivrCardboard.priority) { MoveUp(cardboardHead); ivrCardboard.priority--; //Debug.Log ("Cardboard Move up to : " + i + " now: " + ivrRift.priority); } while (i > ivrCardboard.priority) { MoveDown(cardboardHead); ivrCardboard.priority++; //Debug.Log ("Cardboard Move down to : " + i + " now: " + ivrRift.priority); } } } } }