Esempio n. 1
0
		static void Main(string[] args)
		{
			Cow cow = new Cow();
			Dog dog = new Dog();
			Philosopher philosopher = new Philosopher();

			cow.Speak();
			dog.Speak();
			philosopher.Speak();
			philosopher.Think();

			Console.WriteLine("__________________________\n");

			ISpeak speaker = new Dog();
			speaker.Speak();
			speaker = new Philosopher();
			speaker.Speak();

			Console.WriteLine("__________________________\n");

			// cow = dog; No can do :(
			// speaker.Think(); No can do

			((Philosopher)speaker).Think();

			Console.ReadLine();
		}
Esempio n. 2
0
        static void Main(string[] args)
        {
            ISpeak speaker = new Philosopher();

            Console.WriteLine(speaker.Speak());
            ((Philosopher)speaker).Think();


            bool   _loop = true;
            string _userChoise;

            while (_loop == true)
            {
                Console.WriteLine("Læs tankerne på Hund tryk: 1         Læs tankerne på Ko tryk: 2          Læs tankerne på Frø tryk: 3         Afslut tryk: 9");
                _userChoise = Console.ReadLine();

                if (_userChoise == "1")
                {
                    speaker = new Dog();
                    Console.WriteLine(speaker.Speak());
                }

                else if (_userChoise == "2")
                {
                    speaker = new Cow();
                    Console.WriteLine(speaker.Speak());
                }

                else if (_userChoise == "3")
                {
                    speaker = new Frog();
                    Console.WriteLine(speaker.Speak());
                }

                else if (_userChoise == "9")
                {
                    _loop = false;
                }

                else
                {
                    Console.WriteLine("Fejl, vælg 1, 2, 3 eller 9");
                }
            }
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            List <ISpeak> list = new List <ISpeak>();


            list.Add(new Cow());
            list.Add(new Dog());
            list.Add(new Philosopher());

            foreach (ISpeak s in list)
            {
                s.Speak();
            }

            ISpeak speeker = new Philosopher();

            speeker.Speak();
            // speeker.Think(); won't work because ISpeak does not have Think method

            Philosopher speeker2 = new Philosopher();

            speeker2.Think();
        }