// When updating, add server private void OnAddServer(Server server) { ServerChannelViewModel scvm = new ServerChannelViewModel(server); scvm.PropertyChanged += Scvm_PropertyChanged; this.Data.Add(scvm); scvm.IsSelected = true; }
private void AddChannel(Channel channel) { ServerChannelViewModel scvm = new ServerChannelViewModel(this.Server, channel); scvm.PropertyChanged += Scvm_PropertyChanged; this.Children.Add(scvm); scvm.IsSelected = true; }