Esempio n. 1
0
        /// <summary>
        /// Writes an FBX document to the stream
        /// </summary>
        /// <param name="document"></param>
        /// <remarks>
        /// ASCII FBX files have no header or footer, so you can call this multiple times
        /// </remarks>
        public void Write(FbxDocument document)
        {
            if (document == null)
            {
                throw new ArgumentNullException(nameof(document));
            }
            var sb = new StringBuilder();

            // Write version header (a comment, but required for many importers)
            var vMajor = (int)document.Version / 1000;
            var vMinor = ((int)document.Version % 1000) / 100;
            var vRev   = ((int)document.Version % 100) / 10;

            sb.Append($"; FBX {vMajor}.{vMinor}.{vRev} project file\n\n");

            nodePath.Clear();
            foreach (var n in document.Nodes)
            {
                if (n == null)
                {
                    continue;
                }
                BuildString(n, sb, document.Version >= FbxVersion.v7_1);
                sb.Append('\n');
            }
            var b = Encoding.ASCII.GetBytes(sb.ToString());

            stream.Write(b, 0, b.Length);
        }
Esempio n. 2
0
        /// <summary>
        /// Reads an FBX document from the stream
        /// </summary>
        /// <returns>The top-level node</returns>
        /// <exception cref="FbxException">The FBX data was malformed
        /// for the reader's error level</exception>
        public FbxDocument Read()
        {
            // Read header
            bool validHeader = ReadHeader(stream.BaseStream);

            if (errorLevel >= ErrorLevel.Strict && !validHeader)
            {
                throw new FbxException(stream.BaseStream.Position,
                                       "Invalid header string");
            }
            var document = new FbxDocument {
                Version = (FbxVersion)stream.ReadInt32()
            };

            // Read nodes
            var     dataPos = stream.BaseStream.Position;
            FbxNode nested;

            do
            {
                nested = ReadNode((int)document.Version);
                if (nested != null)
                {
                    document.Nodes.Add(nested);
                }
            } while (nested != null);

            // Read footer code
            var footerCode = new byte[footerCodeSize];

            stream.BaseStream.Read(footerCode, 0, footerCode.Length);
            if (errorLevel >= ErrorLevel.Strict)
            {
                var validCode = GenerateFooterCode(document);
                if (!CheckEqual(footerCode, validCode))
                {
                    throw new FbxException(stream.BaseStream.Position - footerCodeSize,
                                           "Incorrect footer code");
                }
            }

            // Read footer extension
            dataPos = stream.BaseStream.Position;
            var validFooterExtension = CheckFooter(stream, document.Version);

            if (errorLevel >= ErrorLevel.Strict && !validFooterExtension)
            {
                throw new FbxException(dataPos, "Invalid footer");
            }
            return(document);
        }
Esempio n. 3
0
 /// <summary>
 /// Writes an FBX file to the output
 /// </summary>
 /// <param name="document"></param>
 public void Write(FbxDocument document)
 {
     stream.BaseStream.Position = 0;
     WriteHeader(stream.BaseStream);
     stream.Write((int)document.Version);
     // TODO: Do we write a top level node or not? Maybe check the version?
     nodePath.Clear();
     foreach (var node in document.Nodes)
     {
         WriteNode(node);
     }
     WriteNode(null);
     stream.Write(GenerateFooterCode(document));
     WriteFooter(stream, (int)document.Version);
     output.Write(memory.GetBuffer(), 0, (int)memory.Position);
 }
Esempio n. 4
0
        /// <summary>
        /// Reads a full document from the stream
        /// </summary>
        /// <returns>The complete document object</returns>
        public FbxDocument Read()
        {
            var ret = new FbxDocument();

            // Read version string
            const string versionString = @"; FBX (\d)\.(\d)\.(\d) project file";
            char         c;

            while (char.IsWhiteSpace(c = ReadChar()) && !endStream)
            {
            }                                                                      // Skip whitespace
            bool hasVersionString = false;

            if (c == ';')
            {
                var sb = new StringBuilder();
                do
                {
                    sb.Append(c);
                } while (!IsLineEnd(c = ReadChar()) && !endStream);
                var match = Regex.Match(sb.ToString(), versionString);
                hasVersionString = match.Success;
                if (hasVersionString)
                {
                    ret.Version = (FbxVersion)(
                        int.Parse(match.Groups[1].Value) * 1000 +
                        int.Parse(match.Groups[2].Value) * 100 +
                        int.Parse(match.Groups[3].Value) * 10
                        );
                }
            }
            if (!hasVersionString && errorLevel >= ErrorLevel.Strict)
            {
                throw new FbxException(line, column,
                                       "Invalid version string; first line must match \"" + versionString + "\"");
            }
            FbxNode node;

            while ((node = ReadNode()) != null)
            {
                ret.Nodes.Add(node);
            }
            return(ret);
        }