Esempio n. 1
0
        /// <summary>
        /// Returns true if ResponseInstructions instances are equal
        /// </summary>
        /// <param name="input">Instance of ResponseInstructions to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(ResponseInstructions input)
        {
            if (input == null)
            {
                return(false);
            }

            return(base.Equals(input));
        }
Esempio n. 2
0
        /// <summary>
        /// Returns true if ResponseInstructions instances are equal
        /// </summary>
        /// <param name="other">Instance of ResponseInstructions to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(ResponseInstructions other)
        {
            // credit: http://stackoverflow.com/a/10454552/677735
            if (other == null)
            {
                return(false);
            }

            return(false);
        }
 /// <summary>
 /// Initializes a new instance of the <see cref="RouteResponsePath" /> class.
 /// </summary>
 /// <param name="Distance">The total distance of the route, in meter.</param>
 /// <param name="Time">The total time of the route, in ms.</param>
 /// <param name="Ascend">Ascend.</param>
 /// <param name="Descend">The total descend (downhill) of the route, in meter.</param>
 /// <param name="Points">Points.</param>
 /// <param name="PointsEncoded">Is true if the points are encoded, if not paths[0].points contains the geo json of the path (then order is lon,lat,elevation), which is easier to handle but consumes more bandwidth compared to encoded version.</param>
 /// <param name="Bbox">The bounding box of the route, format &lt;br&gt; minLon, minLat, maxLon, maxLat.</param>
 /// <param name="SnappedWaypoints">SnappedWaypoints.</param>
 /// <param name="Instructions">Instructions.</param>
 public RouteResponsePath(double?Distance = default(double?), long?Time = default(long?), double?Ascend = default(double?), double?Descend = default(double?), ResponseCoordinates Points = default(ResponseCoordinates), bool?PointsEncoded = default(bool?), List <double?> Bbox = default(List <double?>), ResponseCoordinates SnappedWaypoints = default(ResponseCoordinates), ResponseInstructions Instructions = default(ResponseInstructions))
 {
     this.Distance         = Distance;
     this.Time             = Time;
     this.Ascend           = Ascend;
     this.Descend          = Descend;
     this.Points           = Points;
     this.PointsEncoded    = PointsEncoded;
     this.Bbox             = Bbox;
     this.SnappedWaypoints = SnappedWaypoints;
     this.Instructions     = Instructions;
 }