static void Main(string[] args) { Console.BufferHeight = Int16.MaxValue - 1; while (true) { Exercise0.Pogchamp(); Exercise1.YourBike(); Exercise2.Yes(); Exercise3.HeIsReady(); Interval interval = new Interval(7, 10); interval.Sum(); interval.Product(); IntArrayOpperations intarrayopperations = new IntArrayOpperations(new int[] { 2, 4, 8, 16 }); intarrayopperations.Sum(); intarrayopperations.Product(); Console.WriteLine("Exercise 7\n"); UserStory US1 = new UserStory(7, "Story1"); UserStory US2 = new UserStory(8, "Story2"); UserStory US3 = new UserStory(9, "Story3"); Console.WriteLine(US1); Console.WriteLine(US2); Console.WriteLine(US3); Sprint sprint = new Sprint(new UserStory[]{ US1, US2, US3 }); //UserStory.MakeThree(); Console.WriteLine(sprint); Next.Run(); Console.WriteLine("[[counter]]"); Counter counter = new Counter(); Console.WriteLine("[[counter2]]"); Counter counter2 = new Counter(); Console.WriteLine("[[counter]]"); counter.Tick(); counter.Tick(); counter.Tick(); counter.Tick(); Console.WriteLine("[[counter2]]"); counter2.Tick(); counter2.Tick(); counter2.Tick(); Console.WriteLine("[[Counter.Plus(counter, counter2;)]]"); Console.WriteLine(Counter.Plus(counter, counter2)); Console.WriteLine("[[counter]]"); counter.Reset(); //Sprint sprint = new Sprint(new UserStory[] {f,g,h}); Console.Write("Done. Press any key to go to the first assignment."); Console.ReadKey(); Console.Clear(); } }
public Sprint(UserStory[] us) { this.UserStories = us; }